CTV 1080k Human
2
95k
9k
No change
2/3/0
Inducements:
Ogre CTV 1140k+90k
1
85k
6k
No change
0/2/0
Inducements: 1 temp agency cheerleader, 1 part-time assistant coach, Star player Cindy Piewhistle
#6 Edmund Crouchback – Serious Injury (NI)
#14 Isabella of France – Seriously Hurt (MNG)
#8 Jesus Jethil – Serious Injury (NI)
#14 Gael Quolamin – Serious Injury (NI)
#90 Cindy Piewhistle – Neck Injury (-AG)
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The Frenzy concept is hilarious but horribad lol. 180k is way too much to pay for a hornless +AV Minotaur who gets +2 to move but loses his zone on a fail. It's a little different cuz you can do it en masse, but it's highly dependent on compliant opposition. In any case, it means you need another reroll. You had 135k? You would have been better off with Extra Training and a Weather Mage than all that Cindy nonsense.
Okay, so the game:
Setup is fine. I kinda like it, actually. I do think you should have put Dauntless on the pitch.
Turn 1 foul was ill-advised. Yes, there was a quality gain to be had, but it wasn't a good player, we were at equal numbers, and the player was already stunned. Also, I know Jump Up seems minor, but had you led with your rookie Snot, I would have removed less value on my turn 1.
Turn 3, you basically begged me to remove your Frenzy Ogre.You really needed a) to follow the block with the Runt Punter, and b) to double-zone my prone Lineman so he couldn't stand up to assist. That was pretty much game there: 4 Ogres can't handle 11 Humans, though you did pull off a nice TD in turn 6.
On turn 8, your TD effort had already blown it. You had your Runt Punter in my Kicker's zone, and your Frenzy guy prone in my Thrower's zone. You elected to stand the Frenzy guy up, which was harmless but pointless, and then you blitzed my Kicker and failed the Bonehead. Presumably you planned on repositioning, but there really wasn't anywhere you could have gone to give me a significant failure chance. You would have had a chance to affect the second half, had you instead blitzed my Thrower with Frenzy, and then blocked my Kicker. Sure, you would have put your Ogre in my Blitzer's zone, but I had no RR and was down a TD, so I couldn't have responded.
The second half, you played really well, but being down an Ogre and getting a couple hinky rolls at key moments took its toll. By the end, you were dependent on weirdness. You had a key second half turn with like 3 Boneheads, and a critical both down into a stun on your Frenzy guy kinda sealed your fate.
Good game, though!”