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Match Result · Competitive division · Blackbox game
Match recorded on 2024-05-29 05:46:48
CTV 970k+20k Imperial Nobility
Star CR 1509 (-6) Jogrenaught
0
Winnings 35k
4k Spectators
No change Dedicated Fans
Casualties 0/0/0
Inducements: 1 part-time assistant coach
Orc CTV 1000k
jean-michel CR 1711 (+5) Mega-Star
2
55k Winnings
Spectators 3k
Fanfactor +1
1/1/1 Casualties
Inducements:
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
4
-
#2
-
-
-
-
-
-
-
11
-
-
1
-
#3
-
-
-
-
-
-
-
10
-
-
3
-
#4
-
-
-
-
-
-
-
13
-
-
6
-
#5
-
-
-
-
-
1
4
16
-
-
3
-
#6
-
-
-
-
-
-
-
13
-
-
7
-
#7
-
-
-
-
-
-
-
12
-
15
3
-
#8
-
-
-
-
-
-
-
12
-
-
-
-
#9
-
-
-
-
-
-
-
16
-
-
1
-
#9
-
-
-
-
-
-
-
3
-
-
-
-
#10
-
-
-
-
-
-
-
11
-
-
1
-
 
TOTALS
-
-
-
-
-
1
4
133
-
15
29
-

#3 Morgan Tethran – Serious Injury (NI)
#6 Adriel Mistbow – Dead (RIP)
#7 Karter Darr – Serious Injury (NI)
More than likely this will be my last blackbox season. Everytime I match up against Jean Michael, he gets the better dice consistently. Hes a great coach - it's not why he won or anything. Any win is deserved. Just tired of consistenly being on the receiving end of dice in this platform. It's been every blackbox game for a very long time.

I felt pretty good about stripping the ball 3 times. That was cool, shows what this team can do when it's still on the field.

Im usually hard on fumbbl about the removal but, 69 blocks yeah thats about right for nobility. Im still learning this team. Its tough to find the balance of "these bodyguards should be basing to stop the drive" versus "dont base because 69 blocks is way too much".

10 single D6 and my opp didnt roll a single 1 or 2 which is crazy. Ive never seen a stat read 0 before on the single die.

14/45 AV rolls were 9 plus. 31 percent of all av breaks were 9 plus. Simply rolling a 9 plus or higher on 2D6 is about 27 percent. But I dont know how to compound that with the amount of times it was rolled. So maybe its high, who knows? Im really trying to get to know the numbers from an objective POV.

Incredibly discouraging - another game where the team just gets obliterated and my opp never fails a pick up.
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
6
-
#2
-
2
-
-
-
-
4
16
-
-
6
-
#3
-
-
-
-
-
1
4
16
-
-
7
-
#4
-
-
-
-
-
-
-
16
-
-
6
-
#5
-
-
-
-
-
-
-
16
-
-
11
-
#6
-
-
-
-
1
-
3
16
-
19
6
-
#7
-
-
-
-
1
-
3
16
-
18
8
-
#8
-
-
-
-
-
-
-
16
-
-
8
-
#9
-
1
-
-
-
-
2
16
-
-
5
-
#10
-
-
-
-
-
-
-
16
-
-
2
-
#11
-
-
-
-
-
-
-
16
-
-
2
-
 
TOTALS
-
3
-
-
2
1
16
176
-
37
67
-
 
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Stat generation code provided by Candlejack