CTV 1260k Chaos Renegade
Mega-Star CR 1747 (+12)
Prez
2
110k
10k
No change
0/0/0
Inducements:
Dwarf CTV 1235k+20k
1
100k
8k
-1
1/3/0
Inducements: 1 part-time assistant coach
#2 Felix Hthark – Seriously Hurt (MNG)
#4 Carson Geggus – Seriously Hurt (MNG)
#5 Miguel Jezreel – Seriously Hurt (MNG)
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1. Removal Advantage, Couldn't Capitalize
Up big on the removals I was not able to put it away. Opponent was getting diced hard in the first half. Our only victory could be that we forced a relatively early score. In those situations this should've been our game to win, and we weren't able to.
2. Cautious When Over-Extending
We attempted to go for the win at the end of the game instead of the draw, and we weren't aware enough of the potential outs of our opponent. We had the players to take away any reasonable outs and it felt like we left this one too open. This has happened to me before, specifically in moments where we're attempting to pressure the ball deep. Look for easy outs before we commit.
3. Slayer Development
I have multiple dwarf teams and I've found that getting the slayer leveled is quite difficult. He often feels like an afterthought in general. Need to think about ways to utilize him better, to try and get him leveled. ”