Conceded
CTV 1110k Dwarf
Mega-Star CR 1694 (+13)
Jambon
1
90k
4k
+1
2/0/1
Inducements:
Necromantic Horror CTV 1065k+40k
0
0k
4k
-2
0/0/0
Inducements: 2 part-time assistant coaches
#7 Katherine Celestine – Dead (RIP)
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It was easy to see, my opponent Coach ShellShock had the upper hand, played the better game, but 3x cas to key positionals, off 20 dwarf blocks... that is a dicing.
I do apologise for Nuffle's will. It did detract from the game interest.
Learnings:
1. Offset defence puzzles us again... Must investigate how to counter. I think we did... OK. Flat lines may be better, with one player to south protecting 'GG' space.
2. T1 we make a silly 1db error, costing re-roll. Sharpen up, Jambon.
3. T1 silly blitz- the slayer fails dauntless (twice), but 2nd time it is frenzy trap. Very poor. We also take one of two guard players out of front line. No-no.
4. T2 My opponent pushes Guard player to sideline, presses into our LOS, then uses guard to blitz away our guard piece, and base ball carrier with wraith. Dangerous for us, and opponent has upper hand already. Great play.
5. T3 my opponent uses frenzy wolf to great effect, taking our guard blitzer away from game in a blitz and hide move. I will try to copy this.
6. T4 is critical turn. We move into a based cage- never good. We are a little up on material. I think it was a correct turn, and then two casualties (ghoul and wolf) flip game on the head.
There is still a 39% chance of sack remaining- possibly one more gfi would have been better move, making it 28%.
Apologies Coach ShellShock, you had me, but Nuffle blindsided you, it is true. ”