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Match Result · League division
Match recorded on 2024-07-25 21:21:56
CTV 1100k+150k Shambling Undead
1
Winnings 40k
2k Spectators
No change Dedicated Fans
Casualties 1/1/1
Inducements: 1 bloodweiser keg, 1 extra team training session
Wood Elf CTV 1255k
2
50k Winnings
Spectators 4k
Fanfactor +1
0/0/0 Casualties
Inducements:
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
4
-
#2
-
-
-
-
-
-
-
16
-
-
5
1
#3
-
1
-
-
-
-
2
16
-
-
8
-
#4
-
1
-
-
1
-
5
16
-
20
2
-
#5
-
-
-
-
-
-
-
13
-
-
-
-
#8
-
-
-
-
-
-
-
16
-
-
2
-
#10
-
-
-
-
-
1
4
16
-
-
2
-
#11
-
1
-
-
-
-
2
16
-
-
3
-
#12
-
-
-
-
-
-
-
16
-
-
2
1
#13
-
-
-
-
-
-
-
16
-
-
1
-
#17
-
-
-
-
-
-
-
16
-
-
2
-
 
TOTALS
-
3
-
-
1
1
13
173
-
20
31
2
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
1
-
3
16
-
20
4
-
#2
-
-
-
-
-
-
-
8
-
-
4
-
#3
3
-
-
-
-
-
3
16
-2
2
-
-
#5
-
-
-
-
1
-
3
11
-
-
-
-
#6
-
-
-
-
-
-
-
16
-
-2
-
-
#9
-
-
-
-
-
-
-
16
-
-
1
-
#10
-
-
-
-
-
-
-
16
-
-
2
-
#10
-
-
-
-
-
-
-
6
-
-
1
-
#10
-
-
-
-
-
1
4
11
-
-
1
-
#11
-
-
-
-
-
-
-
8
-
-
-
1
#12
-
-
-
-
-
-
-
8
-
-
-
-
 
TOTALS
3
-
-
-
2
1
13
132
-2
20
13
1

#10 Arkit Rocner – Dead (RIP)
#12 Aesalao 'Bruised' Aral – Head Injury (-AV)
Lucky win, despite some mistakes on my side which cost me some elves ..

A 'Blitz' after my 1:0 score and the following failed rush of a Mummy blitz on my WD before the ball was secured allowed a fast 2:0 lead in T6 of H1. I tried even to go for the 3:0 which included an (failed) Line-Elf 5+ pass attempt and left too many players in contact for his T8. This cost me a BH WD and a -AV Line-Elf. Combined with the Kill of T6 I started H2 with only 8 players on the pitch.

The second mistake was the foul attempt on the Mummy in my T1 of H2 with a send-off result and only a prone Mummy and without a defence left.In this case I underestimated the speed of his Wrights. After his T3 he was in scoring range (with 2 GFIs) and I was outnumbered 11 to 5 on the pitch. To prevent further damage I decided to run. Which could have been another big mistake, because allowing his score in T5 would give him three turns to break my drive an score for the draw. Fortunately he went for the kill (without lasting results) and only scored in T6.

With one KO return I was able to secure the ball with a Thrower, a Catcher, a WD and three Line-Elves and even gain two more passing SPP.

Dice-wise I would say dice were pretty average, but his three failed blocks, especially the double skull - which could have been rerolled - were very favourable for me.
 
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