“Good game the first drive in my opinion was the best for both few mistakes, my defense despite two players less forced Chorf to score early. In the second drive there was an inaccuracy by Chorf on the Bully position. With a reroll and the sure hands it is a matter of 3+ 2+ 2+ to get ballkeeper out of reach and score quite comfortably. I would say CHorf's only flaw in the first half but that cost them dearly.
The Chaos' offensive drive was a shambles. At least two very serious mistakes: the first, serious, on turn 5 with no need to run because I was 10 against 11 Chaos Chosen make a lousy cage (this is my curse: inability to make safe cages and when I do I make them leaning).
Bravo to the Chorf coach for believing in it and making a blitz with the Bullo at 4+ dodge : ball lost but recovered with a 5+ CHaos (lucky here) but lost again in turn 6 where Bullo transform him again in elf and pick up again at 4+ without reroll (I would say this compensate definitively by lucking scatter catch at 5+): On turn 7 a madness: without reroll without sure hands the Chaos manage to blitz/pow the Bull ball keeper, stole the ball in the meantime and what do they do after??? TWO USELESS RUSHES WITHOUT REROLL: the ball carrier fall down, gets BADLY HURT and the IDIOT coach asks the doctor to use the Apo when there is a whole turn left and suffers at least 4 blocks in the final. These moments of ordinary madness cost games. Bravo to the Chorf coach for believing.
Ah edit: the name of the team is indeed appropriate ("casino" means, among other things, total confusion... mess... messy...)”
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The Chaos' offensive drive was a shambles. At least two very serious mistakes: the first, serious, on turn 5 with no need to run because I was 10 against 11 Chaos Chosen make a lousy cage (this is my curse: inability to make safe cages and when I do I make them leaning).
Bravo to the Chorf coach for believing in it and making a blitz with the Bullo at 4+ dodge : ball lost but recovered with a 5+ CHaos (lucky here) but lost again in turn 6 where Bullo transform him again in elf and pick up again at 4+ without reroll (I would say this compensate definitively by lucking scatter catch at 5+): On turn 7 a madness: without reroll without sure hands the Chaos manage to blitz/pow the Bull ball keeper, stole the ball in the meantime and what do they do after??? TWO USELESS RUSHES WITHOUT REROLL: the ball carrier fall down, gets BADLY HURT and the IDIOT coach asks the doctor to use the Apo when there is a whole turn left and suffers at least 4 blocks in the final. These moments of ordinary madness cost games. Bravo to the Chorf coach for believing.
Ah edit: the name of the team is indeed appropriate ("casino" means, among other things, total confusion... mess... messy...)”