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Recent Forum Topics goto Post data on the most use...goto Post solution for weak ga...goto Post Replays - Fumbbl Cup
Match Result · League division
Match recorded on 2024-10-23 14:04:17
CTV 1070k Wood Elf
3
Winnings 85k
4k Spectators
+1 Dedicated Fans
Casualties 1/0/0
Inducements:
Vampire CTV 1040k+20k
1
65k Winnings
Spectators 7k
Fanfactor -1
1/1/0 Casualties
Inducements: 1 part-time assistant coach
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
1
-
-
-
-
2
13
-
12
9
-
#2
-
-
-
-
2
-
6
14
-
15
9
-
#3
-
-
-
-
-
-
-
14
-
15
2
-
#5
-
-
-
-
-
-
-
13
-
-
-
-
#6
-
-
-
-
-
-
-
14
-
-
1
-
#7
-
-
-
-
-
1
4
14
-
-
3
-
#8
-
-
-
-
-
-
-
16
-
-
2
-
#8
-
-
-
-
1
-
3
15
-
4
-
-
#9
-
-
-
-
-
-
-
8
-
-
-
-
#11
-
-
-
-
-
-
-
16
-
-
1
-
#17
-
-
-
-
-
-
-
14
-
-
-
-
 
TOTALS
-
1
-
-
3
1
15
151
-
46
27
-

#9 Yuvie Idaho – Seriously Hurt (MNG)
1st half

Turn 2: I was aiming at scoring fast (want to improve on that), but this was too greedy. I was lazy at counting the squares, the catcher goes too far. Opponent will get to me definitely, but now the screens will be spread thin. Handoff to catcher is better done next turn - he could have gone to a cage.

Turn 3: I changed my plan midway. Chose to cage up. It was a risky decision, when initially this whole situation arises from me trying to score fast and rack up the spp.

Turn 4: Again, could have done this safer, could also have scored.

Turn 5: This is just lucky.

Turn 7: Blitzer had 2d block attempt available, chose to dodge. Failstate would have been slightly worse, and I was afraid of the gaze - that's why I didn't take the block. But, I presume the screen could have been arranged to work with vampires?

Turn 8: I could have backlined, but didn't. Mind the clock better next time.

2nd half

Turn 1: wrong blitz direction. He's now in the way and more dice are rolled.

Turn 7: Could have been a better cage I presume.. that, or a scoring threat to split the vamp team, or that and just lob the ball up field. Again on turn 8 I'm not minding the clock.
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
13
-
-
6
-
#2
-
-
-
-
-
-
-
14
-
-
7
-
#3
2
-
-
-
-
-
2
13
5
10
3
-
#4
-
-
-
-
1
-
3
15
-
24
3
-
#5
-
-
-
-
-
-
-
15
-
-
3
-
#6
-
-
-
-
-
-
-
1
-
-
-
-
#7
-
-
-
-
-
-
-
6
-
-
2
-
#8
-
-
-
-
-
-
-
5
-
-
2
-
#9
-
-
-
-
-
1
4
16
-
-
3
-
#10
-
-
-
-
-
-
-
16
-
-
3
-
#11
-
1
-
-
-
-
2
13
-
-
1
-
#12
-
1
-
-
-
-
2
13
-
-
3
-
 
TOTALS
2
2
-
-
1
1
13
140
5
34
36
-
 
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