CTV 1100k Chaos Chosen
2

75k
7k
+1

0/3/0
Inducements:
Vampire CTV 1080k+20k
1
65k

4k

No change
0/1/0
Inducements: 1 part-time assistant coach
#12 Aria Spikes – Serious Injury (NI)
#3 Gaess Gastly – Neck Injury (-AG)
#2 Thiazi Yao – Smashed Knee (-MA)
#4 Keltz Pritchard – Broken Arm (-PA)
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__________1st Half__________
Opponents choses to attack first.
T1-3 : not really anything to say, opponent just hit all the dices (Pows on every block 3 fouls not spotted, 3+ dodges every turn)
T3b: I’m pretty sure I did bad this turn, I thought i would have a 2db on the carrier and prepare for it, then I changed my plan since it was not so obvious (required a 4+dodge) and i let too many players at the back of his drive. I should have reposition more to make his life harder.
T4: 3+ & 2+ Dodges and rushs are still easy, 2 stunned player far away from the cage. GG
T4b: 2+ Dodges RR fails : end of drive. I might have reposition my thrower first to get 1 more player in the action.
T5b: 6 more 1s on Bloodlust and RR gazes, to try more. I should just have looked for him to score, the drive was awful. I might have made bad choices, but results say all choices were bad, just some were worse and I have taken a few of these worse. Like I have no more RR.
T7: TD 0-1
T7b: would have been nice to have a RR, I pay my earlier mistake. with 1RR I would have RR that 2 both down block which Kos my runner and ends my hope for a T8 score.
T8b: I do my first foul (after opponent did 4) and instant ban, Nuffle is totally unfair tonight.
__________2nd Half__________
I’m 10 vs 11 thx to the ban, and the runner not coming back.
T2b: i did a poor cage, he has 2db on my carrier, Nuffle is on my side there since it is a double skull RR into double push.
T3b: Blitz on my runner => -1AG no regenerate, first dead vampire
T4: forgot his guard, had to take a 1db, and it fails (both down into skull), my carrier is in a dangerous situation.
T4b: opponent gors for a 1db POW on the carrier (he forgot the ST4 he could had 2db)
T5: I have only 6 players to move, so I go for the 1db 3+ Dodge Blitz 2db 2+ Dodge 4+ pick up 2+ Dodge Rush Rush sequence. Nuffle shines on me for the second time of the game. Will i be able to defend in 4 turns ? Kos came back so it is 10v11
I get solid defense, and i probably did wrong there (Opponent said i offered him free blocks, which was on purpose, i wanted him to throw dices and RR, but it probably still is a mistake)
T5b: on the 4 block, 3 are success and 2 stuns.
T6: i think it is the important one, the right side is open, i have only 8 players to reposition, I goes for the 3+ Dodge into 1db on the carrier, but the dodges fails with the RR. I did not played around this fail.
T6b: he goes on the right side with a nice cage.
T8: still have a 2db on the carrier (with 2+ Dodge and 2 rushes) but only skull/push roll. He will score easily.
T8b: 2 rush to blitz a thrall to push the carrier and have easier dodges : Broken arm (nothing serious for now) blocks the thrower to be able to score with no dodge, no rush, smashed knee -1 MA the team is dead. 1-2
Conclusion: I did mistakes, Nuffle hitted me hard, but I could have had the draw with fewer mistakes. 2 serious injuries kill the team. But i offered too many blocks (82), so overall there are not so many casualties, only the failed regen and the seriousness on the 2 vamps is serious.
Worst mistakes this game : Offered too many many blocks, spent too many early RR 1st half, bad def positioning 2 times.
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