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Match Result · Competitive division · Blackbox game
Match recorded on 2025-02-01 16:47:59
CTV 960k Human
Super Star CR 1609 (+21) BaronBucky
2
Winnings 75k
5k Spectators
+1 Dedicated Fans
Casualties 6/0/0
Lizardmen CTV 975k
Jogrenaught CR 1728 (-11) Mega-Star
1
65k Winnings
Spectators 6k
Fanfactor -1
1/0/0 Casualties
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
2
-
-
-
-
4
16
-
-
4
-
#2
1
1
-
-
-
-
3
16
3
19
2
-
#3
-
2
-
-
-
-
4
16
-
-
7
-
#5
-
-
-
-
1
-
3
16
-
7
7
-
#6
-
1
-
-
-
-
2
16
-
-
5
-
#7
-
-
-
-
1
-
3
16
-
14
-
-
#8
-
-
-
-
-
-
-
16
-
-
2
-
#9
-
-
-
-
-
-
-
11
-
-
2
-
#10
-
-
-
-
-
-
-
15
-
-
1
-
#11
-
-
-
-
-
1
4
16
-
-
1
-
#12
-
-
-
-
-
-
-
16
-
-
2
-
 
TOTALS
1
6
-
-
2
1
23
170
3
40
33
-
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
1
-
-
-
-
2
16
-
-
10
-
#2
-
-
-
-
-
-
-
16
-
-
10
-
#3
-
-
-
-
-
-
-
8
-
-
4
-
#4
-
-
-
-
-
-
-
16
-
-
7
-
#8
-
-
-
-
-
-
-
5
-
11
-
-
#9
-
-
-
-
-
1
4
11
-
-
1
-
#10
-
-
-
-
-
-
-
14
-
-
1
-
#11
-
-
-
-
-
-
-
8
-
-
1
-
#17
-
-
-
-
1
-
3
7
-
12
-
-
#18
-
-
-
-
-
-
-
8
-
-
-
-
#19
-
-
-
-
-
-
-
1
-
-
-
-
 
TOTALS
-
1
-
-
1
1
9
110
-
23
34
-

#11 Jake Dague – Seriously Hurt (MNG)
I knew this teams next match would be awful and it was.

I elected to receive. I hoped that I oculd stall long enough even with limited Saurus. But I needed to dictate the tempo and I just cant when its a deep kick and a failed pick up, coupled by a double skull or a snake dodge before I got a chance to attempt it T2.

I was happy to move arund for a bit until the pressure started to come at me. I managed a really dumb series of dodges and a hand off to a loner to get in the opps backfield. By now I have lost 2 skink, one to an opening block and another to a failed dodge.

I managed to score but gave my opp enough time to score in return. I was able to pop the ball late with a RR on a 1 die.

I think at this point Im down so many players, its really hard to analyze best plays. I dont have enough for a screen. I cant make columns. Its just blitzing and tagging and hoping some catastrophic die roll goes my way. This was basically the second half.

I finally had a chance to get a 2 die uphill on the passer and again, a another skink injury and it bounces to opps blitzer that catches it for the score next turn.

Opps injury rolls were 60% 8 or higher, and rolling only 4 1s in 32 single die - not much going for me statistically.

Tried to make it a game but came up short - just not enough to work with later in the game.

Opp played well and has a fun theme for the team. Well done.
 
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