“The Badmoon Bad Boyz started the match at a huge disadvantage when a riot caused three quarters of the opening period to be lost. They tried to score and pushed the ball deep with a single ball carrier due to the limited time in the half, but were unable to score.
In the second half, the Boyz quickly asserted their dominance despite being down two Black Orc Blockers and managed to swamp the Big and Stupid Gobbos near the ball. Eventually, the Boyz recovered the ball and ran it deep, delaying the certain score by about 4 minutes (one turn) to reduce the time left for the Big and Stupid to draw the match.
The Big and Stupid then found it too difficult to get the ball upfield, and were unable to execute a throw team mate play to draw the match.
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A couple inopportune Skull + Skull/Pow rolls by my opponent when he had no rerolls left made it really hard for him. One of the deaths was a failed GFI as well, which was a bit rough.”
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In the second half, the Boyz quickly asserted their dominance despite being down two Black Orc Blockers and managed to swamp the Big and Stupid Gobbos near the ball. Eventually, the Boyz recovered the ball and ran it deep, delaying the certain score by about 4 minutes (one turn) to reduce the time left for the Big and Stupid to draw the match.
The Big and Stupid then found it too difficult to get the ball upfield, and were unable to execute a throw team mate play to draw the match.
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A couple inopportune Skull + Skull/Pow rolls by my opponent when he had no rerolls left made it really hard for him. One of the deaths was a failed GFI as well, which was a bit rough.”