“Ho hum, it seems Nuffle wants me to play another game. Against a leaping strip-ball Wardancer, you gotta accept with no Guard, you are gonna get 1-die blocked...if your oppo's half competent. 3 times this lucky goit got in a crucial 1-die block, every one a POW. 2-die blocks I rolled less often, but still racked up 2 lots of double skulls, my oppo not once. Couple that with him never failing to pick-up the now-stripped ball wherever it was, and never failing to lob it downfield...and you see how this game went.
Fair enough, the AG4 helps...but dodges ought to be failed (at important times) on occasion, blocks ought not to be POW's at all important occasions, and important passes/catches ought to fail on occasion. This game, in terms of crucial rolls, was more 1-sided than the 1st Gulf War.
All-in-all, not very amusing, but at least my lack of Block didn't result in any casualties. Take small mercies wherever they lie at the moment...”
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Fair enough, the AG4 helps...but dodges ought to be failed (at important times) on occasion, blocks ought not to be POW's at all important occasions, and important passes/catches ought to fail on occasion. This game, in terms of crucial rolls, was more 1-sided than the 1st Gulf War.
All-in-all, not very amusing, but at least my lack of Block didn't result in any casualties. Take small mercies wherever they lie at the moment...”