“good start, very bad ending.
we were able to stop the undeads offense and score for the 1-0.
a quick 1-1 followed (we were already missing 3 guys) so we tried to do something with 3 remaining turns and 7 versus 11 guys, but well, the undead had a blitz. Nonetheless, we managed to get close to the opponents endzone, in turn 8, we had the chance to score, but the ball was not catched, so the halftime result was 1-1.
Our second offense began with a perfect defense for the undead, but again, we were able to find a hole and our now eight men played well .. for two turns .... we were reduced to 5 men in just one turn and still, we had our chances .. but dice were against us, we rolled one's and skulls for nearly every action we made, so the undead scored for the 2-1 lead.
Our five remaining men tried their very best, but our turns lasted for only one action, all of them being failures (dodges or skulls), so the undead were able to score again.
good thing is: no permanent damage for the si'ed players, a skill for michael dudikoff and enough money to buy an apo.
but to be honest ... i would've preferred ten dead guys and winning this match, because it really hurts to get beat by dice rolls only and not, bacause the opponent was better or oneself made mistakes or something.”
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we were able to stop the undeads offense and score for the 1-0.
a quick 1-1 followed (we were already missing 3 guys) so we tried to do something with 3 remaining turns and 7 versus 11 guys, but well, the undead had a blitz. Nonetheless, we managed to get close to the opponents endzone, in turn 8, we had the chance to score, but the ball was not catched, so the halftime result was 1-1.
Our second offense began with a perfect defense for the undead, but again, we were able to find a hole and our now eight men played well .. for two turns .... we were reduced to 5 men in just one turn and still, we had our chances .. but dice were against us, we rolled one's and skulls for nearly every action we made, so the undead scored for the 2-1 lead.
Our five remaining men tried their very best, but our turns lasted for only one action, all of them being failures (dodges or skulls), so the undead were able to score again.
good thing is: no permanent damage for the si'ed players, a skill for michael dudikoff and enough money to buy an apo.
but to be honest ... i would've preferred ten dead guys and winning this match, because it really hurts to get beat by dice rolls only and not, bacause the opponent was better or oneself made mistakes or something.”