“If not for failed 2+ roll on my side I'd have won. Things like the following play are descriptive of the game - Turn 7 second half, my ag5 player makes a longpass to a uncovered lineelf that runs the ball on to my free wardancer - handoff-catch fails. He moves some players in, tries to block one of my linelfs with one of his players without block and gets skull/skull pow. I blitz one of his players knocking him over on the ball, so that it scatters free and lands in front of the war dancers feet - dodge works 2+ pickup fails, game over.
He got 2 Blitz both leading to easy Touch downs. In the one blitz I got my Blodge Sidestep WarDancer caught the ball deep in his half, he got a pow, on him as he always did it.
Frustrating game on my part, and the 5th game in a row that I loose due to being screwed over by bad luck. 3 of his TDs were free giveaways due to failed 2+, and would have led to TDs for me otherwise.”
He got 2 Blitz both leading to easy Touch downs. In the one blitz I got my Blodge Sidestep WarDancer caught the ball deep in his half, he got a pow, on him as he always did it.
Frustrating game on my part, and the 5th game in a row that I loose due to being screwed over by bad luck. 3 of his TDs were free giveaways due to failed 2+, and would have led to TDs for me otherwise.”