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Match Result · DivX Legacy division
Match recorded on 2003-06-14 11:43:23
CTV 1290k Norse
1
Winnings 60k
Spectators
+1 Dedicated Fans
Casualties 0/0/0
 
 
Orc CTV 1440k
2
30k Winnings
Spectators
Fanfactor +1
3/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#4
-
-
-
-
1
5
-
-
-
-
-
#5
-
2
-
-
-
2
-
-
-
-
-
#7
1
-
-
-
-
3
-
-
-
-
-
TOTALS
1
2
-
-
1
10
-
-
-
-
-
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
1
-
-
-
1
-
-
-
-
-
#7
-
1
-
-
-
1
-
-
-
-
-
#9
-
-
1
-
-
2
-
-
-
-
-
#11
-
-
-
-
1
5
-
-
-
-
-
#13
2
-
-
-
-
6
-
-
-
-
-
TOTALS
2
2
1
-
1
15
-
-
-
-
-
The Boyz started in offence and after dominating the line of scrimmage and recovering the ball, did a quick foul on the fallen Strongarms Ogre to end his match there and then.

The Strongarms applied the magic sponge to bring the big fella back into the game, but the foul was too nasty and the Ogre just wouldn't wake up.

The Boyz then feinted left with the ball, and after drawing their opponents to the left side of the field, swung right and formed a cage. The Boyz then proceded to thin the Strongarm numbers through powerful hitting, and even sent one lineman into the crowd to sign autographs. He was so popular with the crowd that he didn't come back at all for the rest of the match!

The Boyz then drove forward, and ran down the clock before scoring late in the first period to take a 1-0 lead.

The Strongarms could only field 9 players in offence at the start of the second half and managed a very difficult score when their passer Eagleeye threw a short pass to their catcher Leninid Barisman who was squeezed against the sidelines by two Bad Boyz players. Barisman not only caught the pass, but dodged his way out and sprinted home a quick TD!

The Boyz then played a strong caging game to bring the ball upfields and score an easy 2nd TD to lead the game as the Strongarms were outnumbered and did not have the hitting power of the Boyz.
-----------------------------
The turn 2 foul on his Ogre basically turned the match my way as it gave me superior strength on the pitch everywhere as I had 3 players with Guard, and 2 Black Orc Blockers with Block. The Norse Blitzers were unfortunate to fall flat on their faces several times when the second block from Frenzy came up skulls.

From there, it was basically getting as many 2 to 3 dice blocks as I could.

The luck meter is wrong because we had to reload a turn due to a disconnect by my opponent (cost me a reroll, boohoo LOL).

I spent as much of the game as possible getting 3 dice blocks for my Str 5 Black Orc Blocker (no other advances) and the bugger rolled Skull, Skull Skull/Pow on his first block twice (got teh same on a reroll LOL) and on his last block of the game.

I think I will probably retire the team long before he ever gets to 16 SPP LOL.

 
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