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Match Result · Ranked division
Match recorded on 2005-03-16 03:38:20
CTV 1650k Necromantic
3
Winnings 70k
Spectators
+1 Dedicated Fans
Casualties 1/0/2
 
 
Wood Elf CTV 2190k
0
10k Winnings
Spectators
Fanfactor -1
0/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
-
1
-
1
10
-
-
-
-
-
#3
2
-
-
-
-
6
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#11
-
-
-
-
-
-
-
-
-
-
-
#12
-
-
1
-
-
2
-
-
-
-
-
#14
-
-
-
-
-
-
-
-
-
-
-
#16
-
-
-
-
-
-
-
-
-
-
-
TOTALS
3
-
2
-
1
18
-
-
-
-
-
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
-
-
-
-
-
-
-
-
-
#7
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
-
-
#11
-
-
-
-
1
5
-
-
-
-
-
#13
-
-
-
-
-
-
-
-
-
-
-
TOTALS
-
-
-
-
1
5
-
-
-
-
-

#13 B'ni – Dead (RIP)
A brutal lesson in why the Stars simply must avoid harmful skills right now, the match looked tough from the start with three niggling out, and so it proved.

The first half started with a flurry of undead blocks, and it was clear that armour was going to fly today. The Stars still on their feet fought hard however, and slowed the undead down right through the half, almost getting the ball out at one point but for a missed catch by the rookie catcher Ulits (Illis would've caught it I'm sure). However, disaster soon struck: a crowd-push from a ghoul, and B'ni was DEAD! Not something we can afford right now, and yet another 'ni gone....

The first half petered out after that, and the second half saw a search for spps to make up for it. Unfortunately bad luck crept in a little, as attempts to pass and pick-up all went astray. The hopes of getting anything at all out of the game grew more desperate as time wore on, and the undead twice capitalised on errors to run it home. By the end the Stars left on the pitch were just making sure they stayed alive.

A bad day's work for the Stars, another dead player, no spps at all (-mvp) and 10k winnings. It must be said that this isn't at all Sionis' fault, he didn't block excessively or anything, took all his opportunities well without any stalling or game-killing, and was very civil about the rough time my guys had.

We've just got to add frenzy and claw to skills we can't risk facing right now...
 
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