#7 Sister Mary Rich – Broken Ribs (MNG) #7 Sister Mary Rich – Broken Neck (-AG) #13 Sister Bellefleur – Dead (RIP)
“Very lucky second touchdown halfway in second half put me in the lead of a game that I would have been happy tieing. Singled out Blitzer (3 defenders!) dodging twice in my backfield, running towards the LoS and then passing a Longbomb to a marked Sister Mike 3 squares from the endzone. Who then dodges away and scores. And all of that without a reroll. The girls were excited all night, and couldn't stop celebrating.
On a more serious note: the Al Dente's Claw / RSC chaos warrior is *evil*. He hasn't got block (or tackle) yet, but he got supported by 3 beastmen, ensuring 2D or preferably 3D blocks against my ladies. And when he got 'em down, they sure stayed down. I got a 5-assist foul off on him in the first half, but he was merely stunned. Even felt sorry for the guy, because I *never* foul first. But this was just far too brutal: effective removal of 1 player per turn (1 SI apo-ed, 1 RIP and my best catcher -AG, who got fired after the game), so I quickly got outnumbered.
The only thing that kept me on pitch was the loads of Guard on the girls, as far as I 'm concerned.
Good game, though, although I'm now *very* wary of encountering any more Claw / RSC players with this team (at least till I'm up to a comfortable 13 or 14 players again).”
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On a more serious note: the Al Dente's Claw / RSC chaos warrior is *evil*. He hasn't got block (or tackle) yet, but he got supported by 3 beastmen, ensuring 2D or preferably 3D blocks against my ladies. And when he got 'em down, they sure stayed down. I got a 5-assist foul off on him in the first half, but he was merely stunned. Even felt sorry for the guy, because I *never* foul first. But this was just far too brutal: effective removal of 1 player per turn (1 SI apo-ed, 1 RIP and my best catcher -AG, who got fired after the game), so I quickly got outnumbered.
The only thing that kept me on pitch was the loads of Guard on the girls, as far as I 'm concerned.
Good game, though, although I'm now *very* wary of encountering any more Claw / RSC players with this team (at least till I'm up to a comfortable 13 or 14 players again).”