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Match Result · Ranked division
Match recorded on 2005-04-17 01:42:25
CTV 4330k Dark Elf
7
Winnings 40k
Spectators
No change Dedicated Fans
Casualties 5/2/1
 
 
Wood Elf CTV 2820k
6
50k Winnings
Spectators
Fanfactor No change
1/0/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
1
-
-
-
4
-
-
-
-
-
#2
5
-
-
-
1
20
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
1
-
-
2
-
-
-
-
-
#5
1
-
-
-
-
3
-
-
-
-
-
#6
-
4
-
-
-
4
-
-
-
-
-
#7
-
-
3
-
-
6
-
-
-
-
-
#8
-
-
2
-
-
4
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#11
-
-
2
-
-
4
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
1
-
-
-
1
-
-
-
-
-
#15
-
-
-
-
-
-
-
-
-
-
-
#16
-
1
-
-
-
1
-
-
-
-
-
TOTALS
7
7
8
-
1
49
-
-
-
-
-
FUMBBL SMACK LEGEND VI Tournament match.

This was a round 2 match. What an epic! Two hours and forty two minutes it took all up as we went into overtime. A great game against a great coach.

A most fun and competive match. We both had a lot of luck, but mine was late in the game when it counted most.

The handicaps were Knuckle Dusters, Buzzing, Illegal Drugs, Smelling Salts and Morley's Revenge.

First half was tight, with the Junkies starting in offence and taking a 3-2 lead into half time. However, their fastest Catcher (MA10, Str 3 Tackle) and a Lineman had been badly hurt leaving them with 13 available in the second half.

Some bad luck saw their Buzzing Illegal Drugged Knuckdustered Wardancer fail a dodge (snake eyes) and knock himself out. The Falcons knocked a few more out on their way to evening the score at 3-3, but despite having smelling salts, only 2 of 4 Junkies woke up for the next drive and they started with 10 on offence. Despite this, the Junkies scored easily and injured a Falcons player on their drive.

At 3-4 down the Falcons lined up and found themselves in deep trouble when a pitch invasion stunned 6 of their players, but only 1 of the Junkies. The Falcons fumbled their pass and were under extreme pressure. With some luck, they managed to hold the Dancers back and score an equaliser (3 lots of 2+ rolls with no Reroll and a 2+ long bomb with Pass reroll after I rolled a double skulls early).

At 4-4 the Falcons got a blitz! In the ensuing battle for the ball, two more Junkies were injured leaving them with 10 available players after the Falcons scored.

With no rerolls left the Dancers managed to pull off 3+ and 2+ Dodge, a 2+ hand off and then an easy 2+ pass and catch both with rerolls to send the game into overtime!

No team rerolls for either team!

Luck was with the Falcons again as despite losing the coin toss and kicking, they pulled a blitz! Valdrek Bloodgaze who had missed a fair portion of the match with Morley's Revenge struck and sent the dangerous Buzzing Illegal Drugged Knuckledustered Wardancer into the KO box. The Falcons stole the ball and scored quickly.

More fortune was with the Falcons as the Smelling Salts failed to wake the Wardancer up and the Junkies had only 9 to take the field. The Junkies scored easily but way too quickly as their Wardancer was still deeply unconscious and could not be roused with smelling salts (rolled another 1).

With the score at 6-6 the Junkies blitzed on defence and managed to steal the ball, but one of their catchers tripped and knocked himself out leaving them with 8 players.

The Falcons managed to recover the ball and injured another Junkies catcher leaving them now with just 7 players. The Junkies Treeman blitzed and flattened the Falcons ball carrier, but the Falcons responded by injuring two more Junkies before a third Junkie injured himself trying to dodge to leave them with just 4 players 11!

The Falcons knocked out another then scored to take a 7-6 lead.

There was just one turn left, but only 6 Junkies and not enough to effect a double pushback one turn TD and the Falcons won.
-----------
What a match. Lots of fun, and luckily, no permanent injuries to the Junkies despite taking 10 casualties all up (8 from blocks, two from failed dodges). I certainly had a lot of luck to help me win the match.

The Blitz in the second half allowed me to ensure that I would not lose the match (if I had not blitzed at 5-5 to take the lead, my opponent might have been able to delay scoring to take a 6-5 lead leaving me no time to draw).

Then in overtime the Blitz again, and my opponent's unlucky KO recovery rolls also helped me immensely.

A great fun match though which my opponent also enjoyed (most of the time). The only lowlight was that Blitzer Jerimiah Icemaul went from 120 SPP to 140 in a 5 TD and MVP performance and then aged and got a niggle. Sure enough, he then went and missed the next match which was the crucial final!

Anyways, a great game well played by my opponent. Look forward to a less brutal rematch sometime :)








Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
-
-
-
-
-
#2
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
-
-
#9
4
-
-
-
-
12
-
-
-
-
-
#11
2
-
-
-
-
6
-
-
-
-
-
#13
-
-
-
-
-
-
-
-
-
-
-
#14
-
-
1
-
1
7
-
-
-
-
-
#15
-
5
-
-
-
5
-
-
-
-
-
#16
-
4
-
-
-
4
-
-
-
-
-
TOTALS
6
9
2
-
1
36
-
-
-
-
-
 
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