“The lack of injuries in this game was amazing. The only dangerous thing was a BH, caused by Guy upon himself failing one final cruicial GFI. I'm thankful he did, since we now tied...
Isn't it weird that a High Elf team's FF is dependent upon bashing? Their FF can increase if they bash... wouldn't it be better if it was dependent on something 'elflike' like dodging or passing?
Few Cas means few SPP, which means few skills, and I got none...
It's hard to get an elfteam airborn... But now a lot of players have SPP, and after next game someone must (?) get a skill...
Thank you for the game... It was a bit 'chaos' at the end... We need more RR's... ”
Isn't it weird that a High Elf team's FF is dependent upon bashing? Their FF can increase if they bash... wouldn't it be better if it was dependent on something 'elflike' like dodging or passing?
Few Cas means few SPP, which means few skills, and I got none...
It's hard to get an elfteam airborn... But now a lot of players have SPP, and after next game someone must (?) get a skill...
Thank you for the game... It was a bit 'chaos' at the end... We need more RR's...
”