“With the help of Silibili, the skinks actually managed to survive a game against the stone smashers and even secure a draw. Incredible! 8 str 4 or 5 lizards, mostly with guard, block, mb, or some combination of the three gave the lizards enough strength to match it with the dwarves and with luck often favouring the team they were happy to get through it, though by the end somewhat disappointed not to win.
3 points: Crugd Stonejaw - stand firm, dodge, block. Damned awkward to take down, especially when he doesn't even need to catch a handoff (damned touchback).
2 points: Crasx Ironhead - Always dangerous whether the target was a skink or a saurus.
1 point: Nurrin Stoutlegs - trying to protect the ball carrier from this block tackle strip ball dwarf tended to force the tactics used by the lizards.”
3 points: Crugd Stonejaw - stand firm, dodge, block. Damned awkward to take down, especially when he doesn't even need to catch a handoff (damned touchback).
2 points: Crasx Ironhead - Always dangerous whether the target was a skink or a saurus.
1 point: Nurrin Stoutlegs - trying to protect the ball carrier from this block tackle strip ball dwarf tended to force the tactics used by the lizards.”