“This was one of those matches that left one saying 'what the hell happened?'
It began much as I thought it would: only 8 players to field (if the niggling shows). I pass the niggling, but get It Wasn't Me and a 3 player Morley's. The rats score fast and easy.
Next kickoff, all 3 morleys out - the rats manage to crack my 4 man offense and steal for a quick 2nd. So on and so forth, I fail some stuff, he gets a Blitz, score at the half 0-4, luck showing about 40%-64%...
And then I guess Bael decided he'd had enough. He opened with a kill, and went on to SI and BH another. The troll (who hadn't even moved first half) got a lick in, as did Gurn and Lucky, the resident DP (although he did foul, it was only for a KO - the cas was from a good old fashioned block). A few KO's thinned the rat ranks further, as did their Stormvermin tripping up and killing himself on a failed dodge...although the rats themselves managed a kill and a SI for their side!
I managed to score (now outnumbering the rats on the pitch), but morelys and failed KO's on the final kickoff reduced it to an old fashioned 4 vs 4 matchup. There was a fierce but futile two turn melee at center pitch, before the final whistle blew.
In the end, not quite the humiliating loss I expected from being so hopelessly outnumbered at the get go and facing a one-turner. Good game, just what Slaughterhouse needed to recover back up to almost 11 fit players...although curse the revised rule preventing auto gain of FF on a 6...
GG, and best luck next match!”
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It began much as I thought it would: only 8 players to field (if the niggling shows). I pass the niggling, but get It Wasn't Me and a 3 player Morley's. The rats score fast and easy.
Next kickoff, all 3 morleys out - the rats manage to crack my 4 man offense and steal for a quick 2nd. So on and so forth, I fail some stuff, he gets a Blitz, score at the half 0-4, luck showing about 40%-64%...
And then I guess Bael decided he'd had enough. He opened with a kill, and went on to SI and BH another. The troll (who hadn't even moved first half) got a lick in, as did Gurn and Lucky, the resident DP (although he did foul, it was only for a KO - the cas was from a good old fashioned block). A few KO's thinned the rat ranks further, as did their Stormvermin tripping up and killing himself on a failed dodge...although the rats themselves managed a kill and a SI for their side!
I managed to score (now outnumbering the rats on the pitch), but morelys and failed KO's on the final kickoff reduced it to an old fashioned 4 vs 4 matchup. There was a fierce but futile two turn melee at center pitch, before the final whistle blew.
In the end, not quite the humiliating loss I expected from being so hopelessly outnumbered at the get go and facing a one-turner. Good game, just what Slaughterhouse needed to recover back up to almost 11 fit players...although curse the revised rule preventing auto gain of FF on a 6...
GG, and best luck next match!”