Never mind running on 49/70 luck for the most of the first half. Never mind that most plays failed pretty badly.
But we got to see many exiting plays this match. The foul button got hit quite alot, the ref was beaten twice, and rocks got thrown at star skinks, and my opponent did demonstrate a good ability at placing the ball (I'm really frightened at the prospect of him ever getting the kick skill :-)).
Well, perhaps me and my opponent differ in that aspect, but I'd never foul skinks if I were in complete control (even my last feeble attempt at rolling 2+ for placing the kroxi failed), having 8 opponents off the field, possessing the ball and ready to stall it out.
Rather sad since I most of the match was left with the feeling that my actions didn't really matter one way or the other.
Tactical observations:
DP is broken like hell when you get the ref against you. It can be countered by having a high FF, but sometimes (like with this team) winning isn't enough and you're stuck with a low FF all the time, making DP a horrible prospect to face. Had my opponent been a real **** and fouled it out all of the second half, my team could have been destroyed. Rather sad since all it would take would be the ability to press the foul button and roll dice, with nothing to be done about it apart from conceding. ”
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Never mind running on 49/70 luck for the most of the first half. Never mind that most plays failed pretty badly.
But we got to see many exiting plays this match. The foul button got hit quite alot, the ref was beaten twice, and rocks got thrown at star skinks, and my opponent did demonstrate a good ability at placing the ball (I'm really frightened at the prospect of him ever getting the kick skill :-)).
Well, perhaps me and my opponent differ in that aspect, but I'd never foul skinks if I were in complete control (even my last feeble attempt at rolling 2+ for placing the kroxi failed), having 8 opponents off the field, possessing the ball and ready to stall it out.
Rather sad since I most of the match was left with the feeling that my actions didn't really matter one way or the other.
Tactical observations:
DP is broken like hell when you get the ref against you. It can be countered by having a high FF, but sometimes (like with this team) winning isn't enough and you're stuck with a low FF all the time, making DP a horrible prospect to face. Had my opponent been a real **** and fouled it out all of the second half, my team could have been destroyed. Rather sad since all it would take would be the ability to press the foul button and roll dice, with nothing to be done about it apart from conceding. ”