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Red Mist - Every time the player is Knocked Prone but not injured roll D6 for them at the start of the following turn
........1. The 1st action of team turn must be this players action and they must block or attempt to blitz the player that blocked them if it is possible to reach them without go for its.
........2-3. The player must block or attempt blitz that player at some point in the turn.
........4-6 Player may take any action as normal.