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[L] [OL16] Assassinating Adventure
Radar
#5
Blitzer
MA
7
ST
3
AG
4
AV
8
R
-2
B
13
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
90
SPP
90
Injuries
 
Skills
Block
Dauntless (20k)
Dodge (20k)
Guard (30k)
Side Step (20k)
Tackle (20k)
Round 2 Swiss

End of 1st half rolls to score a Td needing a dodge, pick up and 2 gfi

Radar starts a Move Action.
Dodge Roll [ 1 ]
Radar trips while dodging.
Roll a 2+ to succeed (AG 4 + 1 Dodge + Roll > 6).
Re-Roll using DODGE
Dodge Roll [ 2 ]
Radar dodges successfully.
Go For It Roll [ 1 ]
Radar trips while going for it.
Roll a 2+ to succeed (Roll > 1).
Re-Roll using TEAM REROLL
Go For It Roll [ 5 ]
Radar goes for it!
Radar tries to pick up the ball:
Pickup Roll [ 3 ]
Radar picks up the ball.
Succeeded on a roll of 2+ (AG 4 + 1 Pickup + Roll > 6).
Go For It Roll [ 1 ]
Radar trips while going for it.
Roll a 2+ to succeed (Roll > 1).
Armour Roll [ 4 ][ 5 ]
Rolled Total of 9
The armour of Radar has been broken.
Injury Roll [ 4 ][ 6 ]
Rolled Total of 10
Radar suffers a casualty.
Casualty Roll [ 1 ][ 5 ]
Radar has been badly hurt.
The apothecary patches Radar up so he is able to play again.
Scatter Roll [ 3 ] West
Scatter Roll [ 3 ] West
Match performances
Date
Opponent
Comp
TD
Int
Cas
Mvp
Spp