Safety:The Safety is the last line of defence, specialised in making that last gasp save, brining the ball carrier down by his shoe laces if needs be. A thorn in the side of the more agile attackers. The Safety also has the speed to break with any turn over and help hinder any pursuit as the Scimitars take it to the house.
First of his kind on the Scimitars
Jother managed to kill a 99 SPP Stormvermin, despite the efforts of an Apothecary and then followed it up by ending a 123 SPP Gutter Runner. The match ended in a pitch clearance for the Scimitars (only after Jother had put another rat in the injury box), the first of their proud history
Ended by a combination of an angry Dark Elf and a lazy Apothecary.