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Dawn Marie, on Smackdown, was unable to show her true abilities as she had been able to in ECW, her former company. While offensivly she's not that good, her turn of speed and flexability made her a perfect choice to be a catcher on the new team. She can take a hit, but she's much better at holding onto the ball as she runs like hell.
Game 1: Dawn passed the ball to Lillian in the dying minutes of the game, when scoring was patently impossible.
Game 2: Dawn was taken out near the start of the second half, Badly Hurt. But she soon recovered.