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CabalVision Silver Partner Head Coach: Sanlo3 Captain: Ridsal the Illusionist Race: Khainite Assassins Team Colours: Blood & Silver Location: Hag Graef Stadium: Blood Theater Stadium Prestige: 730 pts Night Shadow Masquerade Kahinite Assassins were infamous during the golden age of NAF; hired at great expense to kill opposing star players. After the collapse of the NAF their services were called on less and less. This only became worse as Witch Elf teams came to the fore, with no requirement for Assassins. Some years ago, in this time of peace, Blood Bowl began increasing in popularity. Assassins still lurked in the shadows, but rarely found work. In order to showcase their skills to the world Temple Masters created a new team; to which each Temple of Naggaroth contributed its best assassin. Named Night Shadow Masquerade each player represents the specific ‘murder signal’ of their temple. The players compete to demonstrate their skills to the spectators, the best assassins bringing fame and new contracts to their temple. Night Shadow Masquerade joined the world-famous Blood Bowl League, CIBBL, to increase their fame; Bringing a new bloody playstyle to this antique sport. Seasons Y7, Autumn - Dust Division - 1st place - 5/1/1 Prestige: 230 points Y8, Winter - Friendlies (Low-Mid) - 2nd place - 3/0/1 Prestige: 0 points Y8, Spring - Ulthuan & Naggaroth - 5th place - 1/1/3 Prestige: 40 points Y8, Summer - FFS: The Conspiracy Cup - 1st place - 4/0/1 Prestige: 140 points + 20 achiev Y8, Autumn - Clay Division - 1st place - 4/2/1 Prestige: 190 points + 20 achiev Y9, Winter - Friendlies (Mid-High) - 1st place - Winter's Glory - 2/0/0 Prestige: 0 points + 20 achiev Y9, Spring - Ulthuan & Naggaroth - 2nd place - 3/0/2 Prestige: 140 points + 10 achiev Y9, Summer - Rosetta's Rampage - 1st place - 4/0/3 Prestige: 170 points + 20 achiev Y9, Autumn - Silver Division - 4th place - 3/1/3 Prestige: 120 points Y10, Winter - Friendlies (Mid-High) - Not playing - 0/0/0 Prestige: 0 points Y10, Spring - Ulthuan & Naggaroth / The Great Ocean - 1st place - 3/1/1 Prestige: 140 points + 10 achiev The 16 Masks Naredor the Executioner Aedradror the Poisoner Ridsal the Illusionist Thighol the Bloodblade Belashir the Stabber Tabirlo the Ballista Rosol the Artist Telral the Shadow Kelral the Torturer Tethel the Black Loto Galdririorl the Beheader Aelfrytair the Garrotter Helisdril the Strangler Elthos the Duplicator Aegol the Kidnapper Halueva the Nightmare Blood Theater Stadium Capacity: 10.000 Surface: Sand Location: Hag Graef Khainite Cult & Assassins Khainite Assassins The Assassins of Naggaroth are chosen by the Witch Elves in an unimaginably cruel ritual. Babies stolen during Death Night are taken to the temple of Khaine. Here they are thrown into cauldrons of boiling oil. Most die in indescribable agony, their cries mingling with the cold laughter of the assembled brides of Khaine. But some live. Miraculously, by the will of Khaine, they survive their terrible ordeal and emerge unharmed. These children are then branded with the rune of Khaine and given tutelage under the Master Assassins who dwell in the temples of the bloody-handed god, trained from infancy to be the chosen warriors of Khaine. They learn the Way of the Poisoned Sword, and the secrets of moving silently and unseen. They become supreme killers and murderers, and are masters of disguise and experts in the muse of all known kinds of toxins and poisons. Such is the prowess of a Dark Elf Assassin that in battle he is capable of besting almost any opponent. Assassins are hire in exchange for sacrifices, wealth and political favor. Though the price is high, the Assassins' skills are such that there is a constant demand for their services. Nowhere in Naggaroth do Khainite Assassin cults flourish more than they do in Hag Graef, where a single Assassin might answer to a hundred different jobs in the course of a year. Cult of Khaine The Cult of Khaine is the reigning religious organization within the Naggaroth. Ruled by the Hag Queens, the heart of the cult resides in Har Ganeth. For the worshippers of Khaine, the greatest power in existence is the ability to end life. The act of killing is thought to bring the believer closer to Khaine and eventually, allow him to become as the gods themselves, holding the life of all around him in his hand. Witch King proclaimed himself a mortal incarnation of Khaine, his merciless instrument in the realm of the living. Malekith swore undying devotion to the Lord of Murder in the shrine of Naggarond, and poured a goblet of his divine blood into the braziers where the cultists burnt the hearts of their sacrifices. Hag Graef Hag Graef the Black Crag, also known as the City of Shadows, is a sinister and foreboding place, built at the bottom of a cold, dark canyon and completely surrounded by mountains of bare rock that stretch into the clouds. It is a city permanently in shadow, for no sunlight ever reaches its walls. Hag Graef is a place of twisted and impossible architecture. Its eight black towers rise from the canyon floor like the ossified remains of some loathsome cephalopod. Between the towers are strung walkways, platforms and bridges of every shape and size. The larger platforms are so massive as to be towns and villages in their own right, and are supported by gantry-works of iron and stone. It is upon these that the majority of Hag Graef's citizenry dwell, crammed into crooked mansions of cinderbrick and fire-blackened wood; the towers are home only to the city's most powerful Dreadlords. Driven by the wealth of its mines, Hag Graef has risen to become Naggaroth's second city. In fact, it is so prosperous that its armies and influence overshadow even those of Naggarond. So rich is Hag Graef in soldiery, slave and coin that were its eight great families ever truly united of purpose, they could doubtless overthrow the Witch King. Hag Graef's greatest prize is the position of First Dreadlord, who holds this title is the nominal ruler of the city, and all its domains. The First Dreadlord sets the tariffs that govern the city's trade and is an excellent position to take a cut of the all merchantry. Sponsors |
Player | Ma | St | Ag | Pa | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Executioner
|
6 | 3 | 2+ | - | 9+ | Chainsaw, Secret Weapon Sneaky Git |
  | 10 | 0 | 0 | 0 | 0 | 2 | 8/16 | 100k
(80+20)k |
|||||||||||||||||||||||||||
2 |
Shadowblade
|
9 | 3 | 2+ | 5+ | 9+ | Dodge, Shadowing, Stab +MA, Wrestle, +MA, Tackle, Strip Ball |
  | 46 | 3 | 23 | 0 | 4 | 5 | 104/126 | 210k
(110+100)k |
|||||||||||||||||||||||||||
3 |
Shadowblade
|
8 | 4 | 1+ | 5+ | 9+ | Dodge, Shadowing, Stab +AG, +ST, +MA, Block, Sure Hands |
  | 34 | 10 | 20 | 1 | 4 | 6 | 108/126 | 260k
(110+150)k |
|||||||||||||||||||||||||||
4 |
Shadowblade
|
7 | 3 | 2+ | 5+ | 9+ | Dodge, Shadowing, Stab Guard, Block, Side Step, Tackle |
  | 44 | 2 | 7 | 0 | 4 | 6 | 59/76 | 200k
(110+90)k |
|||||||||||||||||||||||||||
5 |
Shadowblade
|
7 | 3 | 2+ | 5+ | 9+ | Dodge, Shadowing, Stab Block |
n | 11 | 0 | 1 | 0 | 0 | 3 | 15/16 | 130k
(110+20)k |
|||||||||||||||||||||||||||
6 |
Assassin
|
7 | 3 | 2+ | 5+ | 8+ | Shadowing, Stab Block |
n | 5 | 0 | 2 | 0 | 0 | 1 | 10/16 | 105k
(85+20)k |
|||||||||||||||||||||||||||
7 |
Assassin
|
7 | 3 | 2+ | 5+ | 8+ | Shadowing, Stab |
  | 5 | 0 | 0 | 0 | 0 | 0 | 0/6 | 85k
(85+0)k |
|||||||||||||||||||||||||||
8 |
Neophyte
|
6 | 3 | 2+ | 4+ | 8+ | Dodge, Block, Tackle |
  | 47 | 3 | 5 | 0 | 8 | 2 | 44/51 | 120k
(60+60)k |
|||||||||||||||||||||||||||
9 |
Neophyte
|
6 | 3 | 1+ | 3+ | 8+ | +AG, +PA |
n, n | 44 | 9 | 1 | 0 | 0 | 1 | 16/31 | 120k
(60+60)k |
|||||||||||||||||||||||||||
10 |
Assassin
|
7 | 3 | 2+ | 5+ | 8+ | Shadowing, Stab Block |
n, n | 32 | 2 | 0 | 0 | 1 | 1 | 9/16 | 105k
(85+20)k |
|||||||||||||||||||||||||||
11 |
Assassin
|
7 | 4 | 2+ | 6+ | 8+ | Shadowing, Stab +ST, Block, Dodge |
-pa | 15 | 0 | 1 | 0 | 2 | 6 | 31/51 | 175k
(85+90)k |
|||||||||||||||||||||||||||
12 |
Neophyte
|
6 | 3 | 2+ | 4+ | 8+ |   | 0 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
13 |
Neophyte
|
6 | 3 | 2+ | 4+ | 8+ |   | 0 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
14 |
Neophyte
|
6 | 3 | 2+ | 4+ | 8+ |   | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
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14 players | |||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 48 (26/8/14) | | | TD Diff: | 17 (73 - 56) | | | Cas Diff: | -47 (43/20/7 - 59/43/15) |
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Last Opponent: Guild of Deadly Devices |