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Block on half of the skellys for los, dp on rest, Sure hands as second skill for 2. dodge/guard for doubles. Need a kicker as well. MB/Guard on regular rolls for blitzers, dodge/sf on doubles. A Sure Hander is needed as backup ball handler. No need for thro-ras. sissys. no point in paying for passing access. Block for mummies, the guard, then half tackle half BT, then change. SS for doubles. Easy as pie. Never PO. Ever. Useless. 1. half when defending: Fall back in deep defense, maul opponent. light fouling. In 3. turn decide whether to stop opponent and go all in there or to force a score and go all in there. Fouls are good. 1. half when attacking: Maul opponent. Score in 8th. 2. half when up 1-0 and defending : see 1. half when defending 2. half when 0-0 and recieving : see 1. half when attacking -o0o- I predict that by playing by these rules i will have an about 75% win with this horribly broken team. Prove me wrong. Update 11/4-2007: I have encountered a problem with this setup. The problem is that IF the opponent is able to be up by 1-0 by the end of the first half then it is almost impossible to win the game. Even with a lucky kick and blitz-ras moving the ball the cage can't keep up and opponent have an easy time delaying my score until 6th turn or so and then it would be insane to score if the opponent has 6 or more players left. This problem might be solved by special teams - a thro-ra with HMP and then a rush attack counting on a lucky scatter to be played in start of the 2. half. I will get a thro-ra to test this out but only field him in these situations. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
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1 |
Kicker
|
6 | 2 | 3 | 7 | Dirty Player, Dodge, Kick, Right Stuff, Stunty |
m | 4 | 1 | 0 | 0 | 0 | 0 | 1/6 | 65k
(0)k |
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2 |
Kicker
|
6 | 2 | 3 | 7 | Dirty Player, Dodge, Kick, Right Stuff, Stunty |
n | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 65k
(125)k |
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3 |
Looney
|
6 | 2 | 3 | 7 | Chainsaw, Dodge, Right Stuff, Secret Weapon |
  | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 55k
(110)k |
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4 |
Looney
|
6 | 2 | 3 | 7 | Chainsaw, Dodge, Right Stuff, Secret Weapon Side Step |
  | 4 | 1 | 0 | 0 | 0 | 1 | 6/16 | 85k
(135)k |
|||||||||||||||||||||||||||
7 |
Pogo Stick
|
6 | 2 | 3 | 7 | Dodge, Leap, Right Stuff, Sprint, Very Long Legs |
  | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 75k
(135)k |
|||||||||||||||||||||||||||
8 |
Pogo Stick
|
6 | 2 | 3 | 7 | Dodge, Leap, Right Stuff, Sprint, Very Long Legs |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 75k
(135)k |
|||||||||||||||||||||||||||
9 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(75)k |
|||||||||||||||||||||||||||
10 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(75)k |
|||||||||||||||||||||||||||
11 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(75)k |
|||||||||||||||||||||||||||
12 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(75)k |
|||||||||||||||||||||||||||
13 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty Block |
n, m | 4 | 0 | 1 | 0 | 0 | 1 | 8/16 | 70k
(0)k |
|||||||||||||||||||||||||||
14 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
n, m | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(0)k |
|||||||||||||||||||||||||||
15 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(75)k |
|||||||||||||||||||||||||||
16 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(75)k |
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11 players (+3 players missing next game) | ||||||||||||||||||||||||||||||||||||||||||
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Games Played: | 4 (0/1/3) | | | TD Diff: | -8 (1 - 9) | | | Cas Diff: | -6 (2/1/2 - 6/4/1) |
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Last Opponent: NAF Killers |