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In economics and financial theory, analysts use <b>random walk</b> techniques to model behavior of asset prices, in particular share prices on stock markets, currency exchange rates and commodity prices. This practice has its basis in the presumption that investors act rationally and without bias, and that at any moment they estimate the value of an asset based on future expectations. Under these conditions, all existing information affects the price, which changes only when new information comes out. By definition, new information appears randomly and influences the asset price randomly. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Ogre
|
5 | 5 | 2 | 9 | Bone Head, Mighty Blow, Thick Skull, Throw Team Mate |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 120k
(117)k |
|||||||||||||||||||||||||||
2 |
Ogre
|
5 | 5 | 2 | 9 | Bone Head, Mighty Blow, Thick Skull, Throw Team Mate |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 120k
(117)k |
|||||||||||||||||||||||||||
3 |
Ogre
|
5 | 5 | 2 | 9 | Bone Head, Mighty Blow, Thick Skull, Throw Team Mate |
  | 1 | 0 | 0 | 0 | 1 | 0 | 2/6 | 120k
(117)k |
|||||||||||||||||||||||||||
4 |
Ogre
|
5 | 5 | 2 | 9 | Bone Head, Mighty Blow, Thick Skull, Throw Team Mate |
  | 1 | 0 | 0 | 0 | 0 | 1 | 5/6 | 120k
(117)k |
|||||||||||||||||||||||||||
5 |
Ogre
|
5 | 5 | 2 | 9 | Bone Head, Mighty Blow, Thick Skull, Throw Team Mate |
  | 1 | 0 | 0 | 0 | 2 | 0 | 4/6 | 120k
(117)k |
|||||||||||||||||||||||||||
6 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 1 | 0 | 1 | 0 | 0 | 0 | 3/6 | 40k
(25)k |
|||||||||||||||||||||||||||
7 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(25)k |
|||||||||||||||||||||||||||
8 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(25)k |
|||||||||||||||||||||||||||
9 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
m | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(0)k |
|||||||||||||||||||||||||||
10 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(25)k |
|||||||||||||||||||||||||||
11 |
Goblin
|
6 | 2 | 3 | 7 | Dodge, Right Stuff, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(25)k |
|||||||||||||||||||||||||||
10 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 1 (1/0/0) | | | TD Diff: | 1 (1 - 0) | | | Cas Diff: | 3 (1/3/0 - 0/1/0) |
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Last Opponent: Big Time Bonanza |