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Below is my idea for a undead/khemri Egyptian themed team. I have included my notes, optional skills, ideas, costs, and overall idea behind each player. Team started in my head around what race from ranked/warhammer is not represented in any way form in stunty. This team is very loosely based upon Undead (ranked) and Pygmy/Gnoblar/Slaves (stunty) multiple position/multiple strengh concepts.

<table border=1><caption><b>Tomb Guard</b></caption><tr><th>Cost</th><th>Number</th><th>POSITION</th><th>MA</th><th>ST</th><th>AG</th><th>AV</th><th>Skill Set</th><th>Skills</th><th>Ideas/comments</th></tr>
<tr><td>120k</td><td>0-1</td><td>Pharaoh</td><td>4</td><td>3</td><td>3</td><td>7</td><td>G,A</td><td>Regenerate, TTM, Pro, Nerves of Steel, Side Step</td><td>&nbsp;</td></tr><tr><td>110k</td><td>0-2 *</td><td>Mummy</td><td>3</td><td>5</td><td>1</td><td>9</td><td>G,S</td><td>Regenerate, Big Guy, Bone Head, Mighty Blow</td><td>Remove Big Guy but make Really Stupid?</td></tr><tr><td>80k</td><td>0-2 *</td><td>Sphinx</td><td>3</td><td>3</td><td>1</td><td>10</td><td>G,S</td><td>Stand Firm, Thick Skull, Take Root</td><td>Alternate to taking Mummy. Like the gnoblar team or cfling team where there are multiple big guys with 0-2 but can only have up to 2 of them.</td></tr><tr><td>70k</td><td>0-2</td><td>Pharaoh's Guard</td><td>4</td><td>2</td><td>2</td><td>7</td><td>A</td><td>Regenerate, Stunty, Guard, Stand Firm</td><td>Not Stunty?</td></tr><tr><td>40k</td><td>0-2</td><td>Temple Priest</td><td>4</td><td>2</td><td>3</td><td>7</td><td>A,P</td><td>Dodge, Hypnotic Gaze</td><td>Frenzy?, Pass?, Stunty?
</td></tr><tr><td>30k</td><td>0-16</td><td>Scarab</td><td>6</td><td>1</td><td>2</td><td>5</td><td>A</td><td>Regenerate, Stunty, Right Stuff, Dodge, Shadowing</td><td>AV 6?, Foul Appearance instead of shadowing? 40k? Mutations on doubles? Looking for annoying pest like creature out of them hence shadowing</td></tr><tr><td>60k</td><td>0-1</td><td>Imhotep</td><td>6</td><td>2</td><td>3</td><td>7</td><td>Star Player</td><td>Regenerate, Dodge, Hypnotic Gaze, Pass, Side Step</td><td>AG 4?</td></tr><tr><td>70k</td><td>&nbsp;</td><td>ReRoll</td><td>&nbsp;</td><td>&nbsp;</td><td>&nbsp;</td><td>&nbsp;</td><td>&nbsp;</td><td>&nbsp;</td><td>&nbsp;</td></tr></table>

<table border = 1><tr><th width=10%>Concept</th><th width=90%>Description</th></tr><tr><td>Overall Idea</td><td>Slow position players,somewhat fast but very fragile line players with annoying skills but nothing too overthetop. Pass skills on guys without stunty, but they do not regenerate so will be hard to keep around and only 3 AG 3 guys on team and are all fragile. Team was based around pygmys which have many multiple position players and snotlings/slaves/gnoblars for their Str 1 guys but have nice big guys and other core to support and mixed str team. Also gnoblars/cflings have multiple big guys so you can take 2 mummies, 2 sphinx or 1 of each. Very different type of player as one is BH/Big Guy/Str 5 other is No BH/Take Root/Str 3 but no regen. Also used ghoul idea of not regen for ball handlers and overall nice players you have to replace more often. So priest are a must on the team for ball handling but will die with 1 good hit. Will either play as a grind it out slow moving running team while its AV5 guys stay on the pitch to keep from being outnumbered, or will be a run and gun team with TTM and Pass and hope your AG 2/AV 5 guys make it to the endzone.</td></tr><tr><td>Pharaoh</td><td>Can be either a ball handler, passer, or blitzer. But at AV7 a bit vulnerable at the cost. But will be prime target for opponent and will be used extensively by your team. Much like the Skaven Assassin on the Adept team or the fragile yet powerful strigoyan lord on the Strigoyan team. </td></tr>
<tr><td>Mummy</td><td>Big Guy as most stunty teams have, and added big guy and bone head so they have to roll to block at least. Only big strength guys allowed to use RR are Mechavermin and Strigoyan Lord. But those teams have no other real players or are only str 3. These being str 5 figured best to add the Big Guy trait to them. </td></tr><tr><td>Sphinx</td><td>Big Guy sort of. Will allow a player to take one in place of a Mummy. Only moves 3 doesn't regenerate and is str 3 vs mummy str 5, but is AV10 and has access to general/strength and can use RR like normal player.</td></tr><tr><td>Pharaoh's Guard</td><td>Nice between player that regenerates is str 2 and has nice starting skills but does not start with dodge so is fragile early and can be built different ways depending on skill rolls.</td></tr>
<tr><td>Priest</td><td>Very fragile as it doesn't regen, but has access to non-stunty passing, but also means has to dodge normally. And with only 3 AG3 guys, passing is limited to pharoh or another priest for easy passes at first. They are pictured as fanatical followers of the pharoh and wanted to give them a wierd skill. Maybe frenzy but might be too powerful but may be balanced with no regen and being near the front line blocking. Decided to start with Hyp. Gaze as it is a wierd skill that has use, but needs a roll to work.</td></tr><tr><td>Scarab</td><td>AV 5 makes them targets for big guys and wont last long on pitch, but with starting skills, are annoying for players to get away from. So either you block them and not go after ball or dodge away hoping they don’t follow you. With 2 guys access to guard will get a few blocks off now and again.</td></tr></table>
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
2
Saurus
6 4 1 9   2 0 0 0 0 1 5/6 80k
(80)k
 
3
Saurus
6 4 1 9
Block
  2 0 0 0 3 0 6/16 100k
(100)k
 
4
Saurus
6 4 1 9   2 0 0 0 0 0 0/6 80k
(80)k
 
5
Saurus
6 4 1 9   2 0 0 0 1 0 2/6 80k
(80)k
 
6
Saurus
6 4 1 9
Block
  2 0 0 0 2 1 9/16 100k
(100)k
 
8
Skink
8 2 3 7
Dodge, Stunty
Side Step
  2 0 2 0 0 0 6/16 80k
(100)k
 
9
Skink
8 2 3 7
Dodge, Stunty
  2 0 0 0 0 0 0/6 60k
(75)k
 
10
Skink
8 2 3 7
Dodge, Stunty
  2 0 1 0 1 0 5/6 60k
(75)k
 
11
Skink
8 2 3 7
Dodge, Stunty
Side Step
  2 0 2 0 0 0 6/16 80k
(100)k
 
12
Skink
8 2 3 7
Dodge, Stunty
  2 0 0 0 0 0 0/6 60k
(75)k
 
13
Skink
8 2 3 7
Dodge, Stunty
  0 0 0 0 0 0 0/6 60k
(75)k
 
11 players  
Coach: MaxVolume Re-Rolls (120k): 3  
Race: Lizardmen Fan Factor: 6  
Current Team Value: 0k Assistant Coaches: 0  
Treasury: 0k Cheerleaders: 0  
Team Value: 1130k Apothecary: Yes  

Games Played:2 (1/0/1) |TD Diff:0 (5 - 5) |Cas Diff:7 (2/5/1 - 0/0/1)
Last Opponent: Waterlogged Womprats