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The Burnt Entrails evolved from the little known but hard hitting Torched Entrails, who after some nasty niggle roles decided to retire to the "Rather Dark and Intimidating Rest Home for Naughty people." Luckily, their star player, "Turmurat Gored" felt he still had something to give, even though both his kneecaps had been turned to custard and decided to coach a young group of evil gits who went on to become the Burnt Entrails. After one match they began to suffer similar injuries to the origional team and as such, it's just a case of waiting to see how long they can go on for without falling apart. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 10 | 0 | 0 | 0 | 1 | 0 | 2/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
2 |
Beastman Runner
|
7 | 3 | 3 | 8 | Horns Block, +MA |
  | 10 | 0 | 3 | 0 | 2 | 1 | 18/31 | 110k
(60+50)k |
|||||||||||||||||||||||||||
3 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 10 | 1 | 0 | 0 | 0 | 0 | 1/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
5 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block |
  | 10 | 0 | 1 | 0 | 1 | 1 | 10/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
6 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Claw |
  | 10 | 0 | 0 | 0 | 1 | 2 | 12/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
7 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Dirty Player |
  | 10 | 0 | 4 | 0 | 0 | 1 | 17/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
8 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Sure Hands, Block |
  | 10 | 1 | 6 | 0 | 2 | 1 | 28/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
9 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block |
  | 10 | 0 | 0 | 0 | 1 | 2 | 12/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
11 |
Minotaur
|
5 | 5 | 2 | 8 | Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal Guard |
  | 10 | 0 | 0 | 0 | 5 | 0 | 10/16 | 170k
(150+20)k |
|||||||||||||||||||||||||||
12 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Claw |
  | 8 | 0 | 0 | 0 | 2 | 2 | 14/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
13 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Frenzy |
  | 7 | 1 | 1 | 2 | 1 | 0 | 10/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
14 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Block |
  | 6 | 0 | 0 | 0 | 3 | 0 | 6/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
12 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 10 (5/1/4) | | | TD Diff: | 3 (16 - 13) | | | Cas Diff: | 29 (22/9/5 - 2/3/2) |
---|---|---|---|---|---|---|---|
Last Opponent: High Priests of the Apocalypse |