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<div align=center><!--<br /> --> Introducing Humans to the ways of Evolution! See the hideous faces of <a href=http://fumbbl.com/FUMBBL.php?page=yearbook&team_id=452019>evolution in action</a>! <i>Soon to join the path of evolution:</i> Dreadclaw Fodderalis (Dreadclaw believes that evolution is the only religion based on a valid theory.) shadow46x2 Fodderalis (shadow46x2 believes that the only way to be like him is to evolve into something better.) <i>Awaiting their evolutionary niche:</i> Texan Rapidus (Texan believes that humans have evolved to do more, live longer and enjoy life less.) <i>Theories that have been disproven owing to their proponents' failure at evolution:</i> An exact copy of the universe is <b>not</b> recreated each night at midnight by Space Bats (spubbbba) </div><!--<br /> --> <div align=center><!--<br /> --> <a style='color:black; cursor:pointer; text-decoration:underline' onMouseOver="this.style.color='#800000';" onMouseOut="this.style.color='black';" title='Show/Hide Evolution Tree' onclick="myEvolutionTree = document.getElementById('evolutiontree');if (this.innerHTML=='Show Evolution Tree') { this.innerHTML='Hide Evolution Tree'; { myEvolutionTree.style.display = ''; }} else { this.innerHTML='Show Evolution Tree'; { myEvolutionTree.style.display = 'none'; }}">Show Evolution Tree</a><!--<br /> --> | <a style='color:black; cursor:pointer; text-decoration:underline' onMouseOver="this.style.color='#800000';" onMouseOut="this.style.color='black';" title='Show/Hide Evolution Rules' onclick="myEvolutionRules = document.getElementById('evolutionrules');if (this.innerHTML=='Show Evolution Rules') { this.innerHTML='Hide Evolution Rules'; { myEvolutionRules.style.display = ''; }} else { this.innerHTML='Show Evolution Rules'; { myEvolutionRules.style.display = 'none'; }}">Show Evolution Rules</a><!--<br /> --> <br />Member of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=4239">Let's Evolve</a><!--<br /> --> </div><!--<br /> --> <table id="evolutiontree" style='border-collapse: collapse; border: solid 2px black; margin-left: auto; margin-right: auto; display:none' border=0 cellspacing=0 cellpadding=5><!--<br /> --> <tr class="even"><!--<br /> --> <th colspan="4" align="center"><!--<br /> --> <h2>Evolution Tree</h2><!--<br /> --> </th><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/blitzer.png"></img><!--<br /> --> <br /><b><i>Excellentis</i></b><!--<br /> --> </td><!--<br /> --> </tr><!--<br /> --> <tr class="even"><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/catcher.png"></img><!--<br /> --> <br /><b><i>Rapidissimus</i></b><!--<br /> --> </td><!--<br /> --> <td></td><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td></td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/catcher.png"></img><!--<br /> --> <br /><b><i>Rapidus</i></b><!--<br /> --> </td><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> </tr><!--<br /> --> <tr class="even"><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/lineman.png"></img><!--<br /> --> <br /><b><i>Fodderalis</i></b><!--<br /> --> </td><!--<br /> --> <td></td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/thrower.png"></img><!--<br /> --> <br /><b><i>Intelligentus</i></b><!--<br /> --> </td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/blitzer.png"></img><!--<br /> --> <br /><b><i>Magnificans</i></b><!--<br /> --> </td><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td></td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/lineman.png"></img><!--<br /> --> <br /><b><i>Fodderonicus</i></b><!--<br /> --> </td><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> </tr><!--<br /> --> <tr class="even"><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/lineman.png"></img><!--<br /> --> <br /><b><i>Fodderoformis</i></b><!--<br /> --> </td><!--<br /> --> <td></td><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> <td></td><!--<br /> --> <td align="center"><!--<br /> --> <img src="http://fumbbl.com/files/images/human/ogre.png"></img><!--<br /> --> <br /><b><i>Monstrus</i></b><!--<br /> --> </td><!--<br /> --> <td></td><!--<br /> --> </tr><!--<br /> --> </table><!--<br /> --> <br /><!--<br /> --> <table id="evolutionrules" style='border-collapse: collapse; border: solid 2px black; margin-left: auto; margin-right: auto; display:none' border=0 cellspacing=0 cellpadding=5><!--<br /> --> <tr class="even"><!--<br /> --> <th colspan="3" align="center"><!--<br /> --> <h2>Evolution Rules</h2><!--<br /> --> </th><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td><b>Hired Player</b></td><!--<br /> --> <td>Each hired Player starts as Fodderalis</td><!--<br /> --> </tr><!--<br /> --> <tr class="even"><!--<br /> --> <td><b>Dissection</b></td><!--<br /> --> <td>A player who permanently kills a Human opponent (including Norse, Amazon or Thrall), or a Blitzer, Thrower, Catcher or Ogre from any roster, will dissect the body and learn from its genetic code, giving it a bonus of +1 (+2 if the RIP'd player had 51 SPP or more) to its next evolution. Alternatively, it can evolve into any stage of evolution with the same position as its victim</td><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td><b>Death</b></td><!--<br /> --> <td>Death allows a player to climb one step on the Evolution Tree</td><!--<br /> --> </tr><!--<br /> --> <tr class="even"><!--<br /> --> <td><b>SPP Bonus</b></td><!--<br /> --> <td>On Evolution the Player gains an Evolution Bonus for gained SPP (51=+1, 126=+2 and 176=+3)</td><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td><b>Ecological Space</b></td><!--<br /> --> <td>Each evolving Player will wait until a spot in the Ecological Space is freed</td><!--<br /> --> </tr><!--<br /> --> <tr class="even"><!--<br /> --> <td><b>Retirement</b></td><!--<br /> --> <td>A retired Player fails for further evolution and may never return to the team</td><!--<br /> --> </tr><!--<br /> --> <tr class="odd"><!--<br /> --> <td><b>Sapiens</b></td><!--<br /> --> <td>An Excellentis, Magnificans or Monstrus evolves into Sapiens and successfully reaches the final goal - The player can never return to the team again, but their spirit can be invoked once to hire Zug (Monstrus), Zara (Magnificans) or Griff (Excellentis)</td><!--<br /> --> </tr><!--<br /> --> <tr class="even"><!--<br /> --> <td><b>Survival of the Fittest</b></td><!--<br /> --> <td>A Player suffers a -1 Evolution Penalty for every permament injury it was subject to when it died. A negative total for evolution can result in a player going back down the evolutionary tree in its next evolution.</td><!--<br /> --> </tr><!--<br /> --> </table><!--<br /> --> <div >Many thanks to Chickenbrain, whose code I ripped off, and Habeli, who brought evolution to Blood Bowl!</div><!--<br />--> |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Lineman
|
6 | 3 | 3 | 8 | Kick |
  | 11 | 2 | 1 | 0 | 0 | 1 | 10/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
2 |
Lineman
|
6 | 3 | 3 | 8 | Block |
  | 11 | 0 | 0 | 0 | 1 | 1 | 7/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
3 |
Lineman
|
6 | 3 | 3 | 8 | Dirty Player |
  | 11 | 0 | 2 | 0 | 0 | 0 | 6/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
4 |
Lineman
|
6 | 3 | 3 | 8 | Guard |
  | 11 | 1 | 0 | 0 | 0 | 1 | 6/ | 80k
(50+30)k |
|||||||||||||||||||||||||||
5 |
Lineman
|
6 | 3 | 3 | 8 |   | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
6 |
Lineman
|
6 | 3 | 3 | 8 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
7 |
Lineman
|
6 | 3 | 3 | 8 | Tackle |
  | 11 | 1 | 1 | 0 | 2 | 1 | 13/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
8 |
Lineman
|
6 | 3 | 3 | 8 | Block |
  | 11 | 0 | 1 | 0 | 1 | 1 | 10/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
9 |
Lineman
|
6 | 3 | 3 | 8 |   | 10 | 0 | 0 | 0 | 0 | 1 | 5/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
10 |
Thrower
|
6 | 3 | 3 | 8 | Pass, Sure Hands Accurate |
  | 5 | 3 | 1 | 0 | 0 | 1 | 11/ | 90k
(70+20)k |
|||||||||||||||||||||||||||
11 |
Catcher
|
8 | 2 | 4 | 7 | Catch, Dodge +AG |
  | 5 | 1 | 3 | 0 | 0 | 1 | 15/ | 100k
(60+40)k |
|||||||||||||||||||||||||||
12 |
Lineman
|
6 | 3 | 3 | 8 |   | 10 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
13 |
Catcher
|
8 | 2 | 3 | 7 | Catch, Dodge |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(60+0)k |
|||||||||||||||||||||||||||
15 |
Lineman
|
6 | 3 | 3 | 8 |   | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
14 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 11 (7/1/3) | | | TD Diff: | 6 (15 - 9) | | | Cas Diff: | -3 (9/7/3 - 7/9/6) |
---|---|---|---|---|---|---|---|
Last Opponent: Fettsack United |