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<u><b>lackbox log</b></u> Was keeping an initial Blackbox log during the early period to note the kind of teams we'd been facing. A worrying number of coaches thinking that getting a numbers advantage is the only way to win. This spells very poorly for the Blackbox. An idea of is that you can really go for a win each game, because finding a recovery game isn't difficult. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regeneration, Stand Firm, Thick Skull |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 110k
(110+0)k |
|||||||||||||||||||||||||||
2 |
Wight Blitzer
|
6 | 3 | 3 | 8 | Block, Regeneration Tackle |
  | 14 | 1 | 3 | 0 | 0 | 1 | 15/16 | 110k
(90+20)k |
|||||||||||||||||||||||||||
3 |
Wight Blitzer
|
5 | 3 | 4 | 8 | Block, Regeneration Tackle, Mighty Blow, +AG |
-ma, m | 14 | 1 | 3 | 0 | 6 | 3 | 37/51 | 170k
(0)k |
|||||||||||||||||||||||||||
4 |
Ghoul Runner
|
7 | 3 | 3 | 7 | Dodge Block |
  | 14 | 5 | 2 | 0 | 0 | 0 | 11/16 | 90k
(70+20)k |
|||||||||||||||||||||||||||
5 |
Ghoul Runner
|
7 | 3 | 3 | 7 | Dodge Block, Sure Hands |
  | 14 | 3 | 2 | 0 | 1 | 1 | 16/31 | 110k
(70+40)k |
|||||||||||||||||||||||||||
8 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 14 | 0 | 0 | 0 | 1 | 0 | 2/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
9 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
10 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration Dirty Player, Block |
  | 14 | 0 | 0 | 0 | 0 | 4 | 20/31 | 80k
(40+40)k |
|||||||||||||||||||||||||||
11 |
Zombie
|
5 | 3 | 2 | 8 | Regeneration +MA |
  | 14 | 1 | 0 | 0 | 0 | 1 | 6/16 | 70k
(40+30)k |
|||||||||||||||||||||||||||
13 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 7 | 0 | 0 | 0 | 0 | 1 | 5/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
14 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regeneration, Stand Firm, Thick Skull Block |
  | 4 | 0 | 0 | 0 | 1 | 1 | 7/16 | 130k
(110+20)k |
|||||||||||||||||||||||||||
15 |
Werewolf
|
8 | 3 | 3 | 8 | Claw, Frenzy, Regeneration Block |
  | 7 | 0 | 4 | 0 | 1 | 0 | 14/16 | 140k
(120+20)k |
|||||||||||||||||||||||||||
16 |
Werewolf
|
8 | 3 | 3 | 8 | Claw, Frenzy, Regeneration Block, Dodge |
n | 14 | 0 | 3 | 0 | 5 | 0 | 19/31 | 160k
(120+40)k |
|||||||||||||||||||||||||||
12 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 14 (8/2/4) | | | TD Diff: | 7 (18 - 11) | | | Cas Diff: | -23 (10/11/5 - 20/16/13) |
---|---|---|---|---|---|---|---|
Last Opponent: Stink of Death |