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Chaos teams are not noted for the subtlety or originality of their game play. A simple drive up the centre of the field, maiming and injuring as many opposing players as possible, is about the limit of their game plan. They rarely, if ever, worry about such minor considerations like picking up the ball and scoring touchdowns – not while here are any players left alive in the opposing team, anyway. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Beastman Runner
|
5 | 3 | 3 | 8 | Horns Dodge |
-ma | 14 | 0 | 2 | 0 | 0 | 1 | 11/16 | 90k
(60+30)k |
|||||||||||||||||||||||||||
2 |
Beastman Runner
|
5 | 3 | 3 | 8 | Horns Block |
-ma | 14 | 0 | 0 | 0 | 3 | 1 | 11/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
3 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block |
  | 14 | 0 | 1 | 0 | 0 | 1 | 8/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
4 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block |
  | 15 | 1 | 1 | 0 | 3 | 0 | 10/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
5 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
6 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
7 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block |
  | 10 | 0 | 0 | 0 | 2 | 1 | 9/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
8 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 2 | 0 | 0 | 0 | 0 | 1 | 5/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
9 |
Beastman Runner
|
6 | 4 | 3 | 8 | Horns +ST |
n | 13 | 1 | 2 | 0 | 0 | 1 | 12/16 | 110k
(60+50)k |
|||||||||||||||||||||||||||
10 |
Beastman Runner
|
6 | 3 | 4 | 8 | Horns Block, +AG |
  | 15 | 0 | 3 | 0 | 0 | 3 | 24/31 | 120k
(60+60)k |
|||||||||||||||||||||||||||
11 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Dirty Player, Dodge |
  | 15 | 0 | 0 | 0 | 3 | 2 | 16/31 | 110k
(60+50)k |
|||||||||||||||||||||||||||
12 |
Minotaur
|
5 | 5 | 2 | 8 | Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal Diving Tackle |
  | 15 | 0 | 0 | 0 | 7 | 0 | 14/16 | 180k
(150+30)k |
|||||||||||||||||||||||||||
12 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 15 (7/2/6) | | | TD Diff: | -3 (12 - 15) | | | Cas Diff: | 5 (21/9/3 - 15/8/5) |
---|---|---|---|---|---|---|---|
Last Opponent: Air Canada |