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At team creation, or when signing new players, roll a D4: 1: Khorne 2: Slaanesh 3: Nurgle 4: Tzeentch What type the Maraudar is, determines what skills I can select for that marauder. Skills: Can be Taken by all, but only if I roll a 4+: Block & Dodge & Leader/Pro (only after recieving 2 MVPs) & Tackle Must take a Mutation on 5+ Khorne: Claw, Mighty Blow, Dauntless, frenzy, Horns, Juggernaut, Multiple Block, Piling On, Strip Ball, Strong Arm, Wrestle & Very Long Legs Slaanesh: Big Hand, Grab, Kick, Kick-Off Return, Extra Arms, Catch, Diving Catch, Jump Up, Nerves of Steel, Safe Throw, Sprint & Sure Hands Nurgle: Foul Appereance, Fend, Extra Arms, Guard, Shadowing, Sneaky Git, Stand Firm, Tentacles & Thick Skull Tzeentch: Dirty Player, Accurate, Break Tackle, Dump Off, Hail Mary Pass, Disturbing Presence, Diving Tackle, Side Step, Pass, Pass Block, Prehensile Tail, Sure Feet & Two Heads Rules of the Team: NEVER retire a player, the chaos gods themselves will determine when their champion is ready to leave the team. All Stat Increases offered must be taken. Any player recieving 5+ MVPs are allowed to take skills from the other gods aswell as they have become the chosen of the gods, only 1 such player can be the chosen. Other players reaching 5+ MVPs will stay as they are. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 | Claw |
  | 8 | 1 | 1 | 0 | 1 | 1 | 11/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
2 |
Renegade Human Lineman
|
7 | 3 | 3 | 8 | +MA |
  | 7 | 0 | 0 | 0 | 1 | 1 | 7/ | 80k
(50+30)k |
|||||||||||||||||||||||||||
3 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 8 | 1 | 0 | 0 | 0 | 0 | 1/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
4 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 | Big Hand |
  | 7 | 2 | 1 | 0 | 1 | 1 | 12/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
5 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 | Block |
  | 8 | 1 | 0 | 0 | 4 | 1 | 14/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
6 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 8 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
7 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 8 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
8 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 | Guard |
  | 7 | 1 | 1 | 0 | 1 | 1 | 11/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
9 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
10 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 | Guard, Stand Firm |
  | 8 | 0 | 0 | 0 | 1 | 3 | 17/ | 90k
(50+40)k |
|||||||||||||||||||||||||||
11 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
12 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 7 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
13 |
Minotaur
|
5 | 5 | 2 | 8 | Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal |
m | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 150k
(0)k |
|||||||||||||||||||||||||||
12 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 8 (2/0/6) | | | TD Diff: | -8 (4 - 12) | | | Cas Diff: | -7 (4/6/1 - 9/7/2) |
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Last Opponent: Clawpomb Cavaliers |