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Current Thralls Ilpars "The Bloodguard" - Priority Guard Vampire, be there if he needs to feed ErobererZim - Standing on LoS, cause he needs as much pain he can get 'Give it to me Baby' easilyamused - Always goes for the strongest opponent Espionage - Prefers to be sent off than eaten, Fouls every turn Calthor - Loves getting drained, stays near vamp Rabe the Floor-Hugger - When standing: Try to get to the floor by using Wrestle, Piling On and Diving Tackle. When prone: Get up as late as possible (at the end of the turn). Unless there's a game-changing heroic action to be done. Then I'll give my best (as I'll for sure have the vampires attention by that time). CastleMan - Vampire Slave. Plays fetch and retrieves the ball for vamp The Sage - the Sage is not a human thrall. Rather, he is a dark elf who has suffered a serious concussion (and a fractured skull, later) and a broken neck, when mugged in a human city. With a thinner skull and out of cash, he wound up on "the blood affiliated" in the hopes of making enough money to return home. Being an elf, he tries to bring the true elven gamestyle to the team. If he gets a good shot (halfie or better once he has wrackle) at the ball, he'll take it. The rest of the time on defense, he will position himself to have a good shot next turn. On offense, he prefers to sit on the bench, but will come out if he thinks the matchup is hopeless (so the ball will be lost and he will be needed) Mr Joshua - Hates being bitten. Will make every attempt to be out of range of all vampires Brave Sir Robin (mattwakeman) - Runs away from the ball, the opposition and his team-mates. Ideally wishes to pick up MVP awards from the bench having never left it for the entire game FredAstaire - If an enemy is ST3 or less, I will only Block or Blitz . . . If he is ST4 or more I shall only foul him KeggiemcThrall Prov the Liability - Likes long walks on the beach and crowd surfing dudes Ste "The Bootasaurus" J - He likes to get down and dirty, sticking the boot in where it hurts the most. Fouls a plenty please Rog - is a master at Intercepting and will go straight for the TD as soon as he gets the ball. When he isn't catching the opponents pass he will chase after those smaller than him (stunties) and run from those bigger than him, including the Vampire. Keep in mind he is fine with standing next to people of his Strength but would never attempt attacking someone without an assured victory (atleast 2 assists). Dead Thralls Scaramanga "The Blood Hunter" - Died in game 1 after 4 turns of play Skouidji ! "The President" - Died in game 2 on a GFi trying to reach the protection of a team mate. Reserve List oneturnscore - OTS wants to score. If he can't score he will pout and refuse to play. On offense he will follow whomever has the ball and pester them to hand it over / pass to him so he can score. If the ball is out of his range he will stand still, cross his arms and pout. If the ball is loose he will go after it no matter where it is. On defense ... who cares about defense? He wants to score! akaRenton - The constant draining by his lord has left his brain somewhat starved of blood. He is so confused he believes he is a speedy treeman, stronger than anyone. Will hit someone every turn if able, or if not in range will stand by his lord to act as his bouncer. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Vampire
|
6 | 4 | 4 | 8 | Blood Lust, Hypnotic Gaze, Regeneration Block |
  | 3 | 0 | 1 | 0 | 2 | 0 | 7/ | 130k
(110+20)k |
|||||||||||||||||||||||||||
2 |
Thrall
|
6 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
3 |
Thrall
|
6 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 1 | 0 | 2/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
4 |
Thrall
|
6 | 3 | 3 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
5 |
Thrall
|
6 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
6 |
Thrall
|
6 | 3 | 3 | 7 | m | 3 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(0)k |
||||||||||||||||||||||||||||
7 |
Thrall
|
6 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 0 | 1 | 5/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
8 |
Thrall
|
6 | 3 | 3 | 7 | Kick-Off Return |
  | 3 | 1 | 0 | 0 | 0 | 2 | 11/ | 60k
(40+20)k |
|||||||||||||||||||||||||||
9 |
Thrall
|
6 | 3 | 3 | 7 |   | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
10 |
Thrall
|
6 | 3 | 3 | 6 | -av | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
11 |
Thrall
|
6 | 3 | 3 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
12 |
Thrall
|
6 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
13 |
Thrall
|
6 | 3 | 3 | 7 |   | 2 | 0 | 0 | 0 | 1 | 0 | 2/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
14 |
Thrall
|
6 | 3 | 3 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
15 |
Thrall
|
6 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
||||||||||||||||||||||||||||
16 |
Thrall
|
6 | 3 | 3 | 7 |   | 3 | 0 | 0 | 0 | 1 | 0 | 2/ | 40k
(40+0)k |
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15 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 3 (0/1/2) | | | TD Diff: | -4 (1 - 5) | | | Cas Diff: | -3 (5/1/1 - 4/5/1) |
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Last Opponent: Go Long!! |