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“Softest hitting team since the ’73 Grasshuggers.” Rockhome Tribune, June 2003. “Touchdowns! What kind of Dwarf team has more touchdowns than causalities?” Dwarf Magazine. “Like it or not Bloodbowl fans, the Hammers are not your typical Dwarf team.” Spike! Magazine. The Ten Ton Hammers have managed to win games not by pounding the other team into submission or winning battles of attrition. The Hammers have managed to win the traditional way: outscoring their opponents. Led by a gifted runner who can dodge behind blocks and a runner with a great arm, the Hammers can score touchdowns even when on the losing side in injuries. “Gets me why we cannot hurt anyone,” states head coach/GM Darkwolf. Look for the Hammers too hopefully get their share of causalities in games. Combined with the nack to score touchdowns, the Ten Ton Hammers should be a force to recon with in the DivX. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Runner
|
7 | 3 | 3 | 8 | Sure Hands, Thick Skull Block, Strip Ball, Dodge, +MA |
n | 23 | 2 | 17 | 1 | 2 | 1 | 64/ | 180k
(154)k |
|||||||||||||||||||||||||||
2 |
Runner
|
6 | 3 | 3 | 8 | Sure Hands, Thick Skull Strong Arm, Pass, Hail Mary Pass |
  | 22 | 18 | 5 | 0 | 0 | 3 | 48/ | 150k
(140)k |
|||||||||||||||||||||||||||
3 |
Blitzer
|
6 | 3 | 3 | 9 | Block, Thick Skull +MA, Pro, Strip Ball |
n | 20 | 0 | 4 | 0 | 5 | 4 | 42/ | 150k
(125)k |
|||||||||||||||||||||||||||
4 |
Blitzer
|
5 | 3 | 3 | 9 | Block, Thick Skull Mighty Blow, Guard, Tackle |
n, m | 22 | 0 | 5 | 0 | 7 | 1 | 34/ | 140k
(0)k |
|||||||||||||||||||||||||||
5 |
Troll Slayer
|
5 | 3 | 2 | 8 | Block, Dauntless, Frenzy, Thick Skull |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 90k
(95)k |
|||||||||||||||||||||||||||
6 |
Troll Slayer
|
5 | 3 | 2 | 8 | Block, Dauntless, Frenzy, Thick Skull |
  | 7 | 0 | 0 | 0 | 1 | 0 | 2/ | 90k
(95)k |
|||||||||||||||||||||||||||
7 |
Longbeard
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Guard |
  | 22 | 0 | 0 | 0 | 2 | 1 | 9/ | 90k
(115)k |
|||||||||||||||||||||||||||
8 |
Longbeard
|
3 | 3 | 2 | 8 | Block, Tackle, Thick Skull Piling On, Guard |
-av, -ma, m | 21 | 0 | 1 | 0 | 4 | 3 | 26/ | 110k
(0)k |
|||||||||||||||||||||||||||
9 |
Longbeard
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Guard |
  | 4 | 0 | 0 | 0 | 1 | 1 | 7/ | 90k
(115)k |
|||||||||||||||||||||||||||
10 |
Longbeard
|
4 | 4 | 2 | 9 | Block, Tackle, Thick Skull +ST, Mighty Blow, Break Tackle |
  | 22 | 0 | 1 | 0 | 11 | 3 | 40/ | 160k
(190)k |
|||||||||||||||||||||||||||
11 |
Longbeard
|
4 | 3 | 3 | 9 | Block, Tackle, Thick Skull Mighty Blow, +AG |
  | 23 | 0 | 1 | 0 | 10 | 1 | 28/ | 130k
(140)k |
|||||||||||||||||||||||||||
12 |
Longbeard
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Guard |
  | 19 | 0 | 0 | 0 | 4 | 1 | 13/ | 90k
(115)k |
|||||||||||||||||||||||||||
13 |
Longbeard
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 6 | 0 | 0 | 0 | 0 | 0 | 0/ | 70k
(75)k |
|||||||||||||||||||||||||||
14 |
Longbeard
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/ | 70k
(75)k |
|||||||||||||||||||||||||||
12 players (+2 players missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 23 (13/3/7) | | | TD Diff: | 8 (36 - 28) | | | Cas Diff: | -4 (31/20/9 - 31/25/8) |
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Last Opponent: Optimal Murder |