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Their town was a mining town. The mine was mined out. The miners were advised to "refocus their career paths". One group organised themselves into a blood bowl team. They sucked.

We started with linemen only and choosing random skills. We soon came to the conclusion that this is a horrible idea. So we stopped doing that!


Equalled the Recordopedia Spluttanica: Individual Team Streak Record for Most Matches Played Without Conceding A Kill. (18)


Skill Rolls
Normal = 52
Double = 9
+MA/AV = 4
+AG = 3
+STR = 1
Stats
Top FF = 10
Top TV = 1850
Top Gate =36k
Best Win = 3-0
Cash Lost -210k
Achievement Badges

Part One
Part 1.

It didn't take long for the rumour to get around. That's a thing that happens in small, rural communities. Rumours spread quickly. "The mine was going under." Which would be ironic for a deep shaft mine. "The seams have been exhausted." Which would also be ironic for the miners that had tirelessly dug them out for generations. As quickly as the rumours ran the the quicker the mob gathered.

They congregated around the foreman's cabin. The men of the day shift, still covered in dirt, accompanied by their families and nearly all of the townsfolk, who's livelihoods depended on the miners income. They were quiet and respectful as they waited, disbelief ruling their hearts even though resignation ruled their minds. They waited with tight, sickly knots in their stomachs for the confirmation they dreaded. The mine was the epicentre of life. It's opening, many decades ago, was the birth of the town. Everything else here was supported by its being. Without it, and the jobs it secured, nothing else would long survive.

The foreman eventually came and opened his wooden door and remained stood on the threshold. The cabin was slightly raised above the ground and gave him a commanding view of the crestfallen gathering. He cleared his throat.
"I guess you all know what the bad news is" his croaky voice depressing said, "Well, it's true."
The crowd grumbled.
He carried on a little more stately. "As of tomorrow the mine will cease all mining activities and will be permanently closed. I've arranged redundancy payments for the whole workforce, it's not a generous payout but I've also secured a promise that the sale of any mining equipment will be shared out too."

He hoped the last part would help placate the townsfolk. He'd fought hard to get that small concession out of the greedy hands of the mine owner during their last meeting. Of course, it helped himself out too because, sure as centaur shit, he was out of a job along with them. He dared to think that maybe he could come out of the next day or so without becoming too much of a boogeyman and keep his reputation for fairness intact. If he could keep the townsfolk sweet then maybe he would encounter less friction and he could get some cogs moving. That's what he knew he needed. Some good cogs. Because he had a plan. Put the right cogs in the right place and in the right order and maybe he could get the plan moving. A plan that might just save the town and make them all very rich.


The Great Mine Robbers

In honour of the past team members responsible for the mine heist.
The Ones That Made It:
  • Jewel Kennard: 43 SPPs
  • Paden Howse: 27 SPPs
  • Lou Spencer: 22 SPPs
  • Normand Jarrett: 18 SPPs
  • Samuel Rome: 8 SPPs
  • Wulfric Everill: 7 SPPs
  • Jarod Fairbairn: 4 SPPs
  • Eadric Riley: 1 SPPs
The Ones That Didn't:
  • Swithin Badcoke: 16 SPPs
  • Wigberht Steele: 11 SPPs
  • Caratacus Banner: 6 SPPs
  • Eric MacKenny: 1 SPPs
  • Ward Jarvis: 0 SPPs
  • Dougal Oliver: 0 SPPs
Team BFF
The team that equaled the Recordopedia Spluttanica record for most matches without conceding a kill (18).

The One That Fell:

Todd Judd: 7 SPPs

The Ones That Carried On:
  • Ozzie Harman
  • Davie Granville
  • Ted Mottershead
  • Helios Ingham
  • Gawain Darrow
  • Duke Rogerson
  • Auberon Westbrooke
  • Nigellus Eccelston
  • Alfar Victors
  • Tibby Garfield
  • Selwyn Reynnold
  • Paul MacCallum
Hall Of Fame
Zeroes To Heroes players that became "Heroes".
The Ones That Made It:
  • Duke Rogerson
  • Ted Mottershead
The Ones That Didn't Quite:
  • Ozzie Harman: 80 SPPs
WWE Badge Winners
The team members who won the badge.
  • Selwyn Rennold
  • Ted Mottershead
  • Helios Ingham
  • Alfarr Victors
  • Tibby Garfield
Grid
Played Against Grid filled Game 99, 25/11/17

The Ones We Have Beaten

The Ones We Need

New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Lineman
6 3 3 8
Guard, Block
  34 0 1 0 3 2 19/31 100k
(50+50)k
 
2
Lineman
6 3 5 8
Strip Ball, +AG, Tackle, +AG, Wrestle, Pro
  109 40 35 0 8 8 Legend
201
210k
(50+160)k
 
3
Lineman
6 3 3 8   2 0 0 0 0 0 0/6 50k
(50+0)k
 
4
Lineman
6 3 3 8
Block, Dauntless
  24 0 2 0 4 2 24/31 90k
(50+40)k
 
5
Lineman
7 3 3 7
Sure Hands, Pass, +MA, Accurate, Block, Kick-Off Return
-av 111 169 9 0 5 3 Legend
221
200k
(50+150)k
 
6
Lineman
6 3 3 8
Block, Tackle, Pro
  39 1 1 0 1 6 36/51 110k
(50+60)k
 
7
Lineman
6 3 3 8
Block
  27 0 1 0 2 1 12/16 70k
(50+20)k
 
8
Lineman
6 3 3 8   3 0 0 0 0 0 0/6 50k
(50+0)k
 
9
Lineman
6 3 4 8
+AG, Block, Sure Hands, Pro
n 52 5 9 1 4 3 57/76 150k
(50+100)k
 
10
Lineman
6 3 3 8
Block, Pro, Tackle, Mighty Blow, Dauntless
  55 1 5 0 15 6 76/176 160k
(50+110)k
 
11
Lineman
7 3 3 8
+MA, Mighty Blow, Block, Tackle, Pro
m 61 0 5 1 21 11 114/176 170k
(0)k
 
12
Lineman
5 4 3 8
Frenzy, Wrestle, Tackle, +ST, Pro
-ma, n 103 3 3 0 24 18 150/176 180k
(50+130)k
 
13
Lineman
6 3 3 8   3 0 0 0 0 0 0/6 50k
(50+0)k
 
12 players (+1 player missing next game)  
Coach: UKMDnick Re-Rolls (100k): 3  
Race: Human Fan Factor: 5  
Current Team Value: 1670k Assistant Coaches: 0  
Treasury: 130k Cheerleaders: 0  
Team Value: 1840k Apothecary: Yes  

Games Played:112 (34/21/57) |TD Diff:-52 (124 - 176) |Cas Diff:-57 (115/39/16 - 134/65/28)
Last Opponent: She's A Sensation