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The Paladins were originally intended to be a human team. Karl von Tinbergen, a northern Imperial duke who had made most of his money from adventuring and mercenary work, wanted a team to show off to his wealthy friends. He spent his fortune buying the best Blood Bowl coaches available to teach the cream of his army how to play the game. He named his team the Paladins, hoping they would show the same lofty values and sense of honor he thought he himself possessed.

Tinbergen, unfortunately, was a micromanager who became intimately involved in the development of his players. He was a ruthless taskmaster, forcing his players to train until they collapsed from exhaustion. One of Tinbergen's favorite training exercises was to force his players to run fifteen laps around his castle while carrying a live goblin that had been given twenty cups of coffee. If the player dropped the goblin, Tinbergen would make the player wrestle a dispeptic ogre with a club. Eventually, Tinbergen's players got fed up with the inhuman training and quit. Tinbergen was left to curse his players as sissies and bemoan his fate, his new stadium likely to be empty for a long time.

As fate would have it, an incursion of Chaos made its way into Brighthelm province a week after Tinbergen's players left. Local nobles, including Tinbergen, gathered their house armies and set off to deal with the threat. A small detachment of Chaos warriors and beastmen managed to evade the patrols and came upon Tinbergen's castle. They breached the walls surrounding the castle and engaged in a fierce battle with the small detachment Tinbergen kept at his estate for personal security. Although still badly outnumbered, the Chaos cultists fought with a savage fury, killing many of Tinbergen's cavalry and pikemen. Just as the remaining Chaos forces were going to be surrounded and slaughtered, Tinbergen exited the castle and told his men to halt. He had been watching the battle from the window and was impressed with the pluck the Chaos devotees had shown. Tinbergen made the Chaos cultists an offer: play Blood Bowl in his new stadium or be run through and used as tackling dummies for whoever Tinbergen might hire after them. The Chaotics, who happened to actually have some desire for self-preservation, took Tinbergen up on his offer.

Word of the battle and its results spread like wildfire among the strongly Sigmarite-leaning citizens of Brighthelm province. Citizens marched to Tinbergen's castle, demanding the Chaos followers be put to death. Tinbergen politely shouted from his castle walls that the crowd must disperse ere he let the cultists free to roam in their communities. The crowd then proceeded to go back home.

Tinbergen has since developed a strange repoire with his team. His players respond well to the overt sadism he shows when training them: many players in fact become upset if they do not get to exercise until they vomit. Although the Chaotics understand Tinbergen to be a follower of a weak and useless social order, they hope their success on the pitch will corrupt the warlord over to their beliefs. Tinbergen has no similar hopes of turning the Chaotics into Sigmarites: he just wants to have a winning team so he can have trophies to put next to his dragon heads hanging on the wall. The team has won its first few matches, attracting a strange mix of fans: Brighthelm peasants and burghers, who cheer for the local team, and all manner of Chaos beasts, cultists and demons who support any Chaos team wherever it may be. The mix of normally antagonistic fans has sparked several riots, which has prompted Tinbergen to lower the cost of Brighthelm Stadium's famous spiced ale to a farthing in the hopes that all the farmers, knights, Bloodletters, beastmen, wizards and Chaos Warriors will be too drunk to swing their fists or blow each other up.
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Beastman
6 3 3 8
Horns
Block
  8 0 3 0 1 0 11/16 80k
(85)k
 
2
Beastman
6 3 3 7
Horns
Block, Guard
-av 9 0 2 0 1 3 23/31 100k
(105)k
 
3
Beastman
6 3 3 8
Horns
Block
  8 2 3 0 1 0 13/16 80k
(85)k
 
5
Beastman
6 3 3 8
Horns
Dirty Player
  9 1 1 0 0 1 9/16 80k
(115)k
 
6
Beastman
6 3 3 8
Horns
Block
  9 1 0 0 1 1 8/16 80k
(85)k
 
7
Beastman
6 3 3 8
Horns
  9 0 0 0 0 0 0/6 60k
(60)k
 
8
Beastman
6 3 3 8
Horns
  9 0 0 0 0 0 0/6 60k
(60)k
 
9
Beastman
7 3 3 8
Horns
Block, +MA
  9 1 2 0 4 1 20/31 110k
(130)k
 
10
Chaos Warrior
5 4 3 9
Block
  9 0 1 0 2 0 7/16 120k
(125)k
 
11
Beastman
6 3 3 8
Horns
Block, Guard
  9 1 2 0 2 1 16/31 100k
(123)k
 
12
Chaos Warrior
5 4 3 9   1 0 0 0 0 0 0/6 100k
(110)k
 
13
Chaos Warrior
5 4 3 9   6 0 1 0 1 0 5/6 100k
(110)k
 
12 players  
Coach: JackDragna Re-Rolls (140k): 4  
Race: Chaos Fan Factor: 11  
Current Team Value: 0k Assistant Coaches: 2  
Treasury: 90k Cheerleaders: 0  
Team Value: 1530k Apothecary: Yes  

Games Played:9 (6/1/2) |TD Diff:12 (17 - 5) |Cas Diff:3 (8/9/0 - 9/4/1)
Last Opponent: New Orc Slappas