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2520 CSL Season Report:- The bouncy mummies are the stars of the show and darlings of the neutrals in any game they play in. The aptly-named Mister Psycho has been a revelation in this regard, his enormous size and freakish strength responsible for a streak of five games in which he managed to send someone from the field bent into curious and interesting shapes. His comrade in arms Sir Killalot also managed to splatter quite a few opposition players, though the influx of Claw players next seasons might give an AV9 key player with a niggling injury serious cause for alarm. However, this plucky, have-a-go attitude has yet to translate into any actual wins, despite some very near misses. With the "surprise factor" of having a brace of terrifying giant punch friends on the field perhaps neutralized for the next seasons, the plan is to try and incorporate more ball movement and defensive play to our strategy of "apply fist to face until mans fall down". 2521 CSL Season Report:- We won two games this season and managed to scrape ourselves off the bottom of the table by dint of having mangled that one Avalon team. Sure, one of the wins was inflicting a dicing on the forest goblins, but the other was a well-worked 2-1 win against a very dangerous Slaanesh side. Last season's CSL Most Violent Player Mister Psycho continued to impress, but it was very much a breakout season for Sir Killalot, who had five casualties on the season and managed to get faster, making him extremely good at blitzing and also just doing work as a safety in the backfield. The other star of the season has been the team's Catch-Ra Matilda. She's been a revelation in the latter half of the campaign, with two two-score games on the bounce and some excellent yardage gained. The season wasn't without loss, though; a couple of the linemen were straight-up killed during the season, which is unfortunate, but their sacrifice has not been in vain. The Neutral's Favourites have really built on the strengths of their inaugural season, we'll see if the deadly duo of Mister Psycho and Sir Killalot can continue to propel the team up the table. Treble WD40s all round! |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Tomb Guardian Ancient
|
4 | 5 | 1 | 9 | Jump Up, Mighty Blow, Regeneration Block, Tackle, +MA |
n | 11 | 0 | 0 | 0 | 9 | 4 | 38/51 | 200k
(130+70)k |
|||||||||||||||||||||||||||
2 |
Tomb Guardian Ancient
|
3 | 5 | 1 | 9 | Jump Up, Mighty Blow, Regeneration Block, Tackle |
  | 12 | 0 | 0 | 0 | 11 | 0 | 22/31 | 170k
(130+40)k |
|||||||||||||||||||||||||||
3 |
Catch-Ra
|
7 | 2 | 3 | 7 | Catch, Dodge, Nerves Of Steel, Regeneration Block, Side Step |
  | 12 | 0 | 9 | 0 | 0 | 0 | 27/31 | 130k
(90+40)k |
|||||||||||||||||||||||||||
4 |
Throw-Ra Slave
|
7 | 3 | 2 | 7 | Jump Up, Pass, Regeneration, Sure Hands +MA |
  | 11 | 2 | 0 | 0 | 1 | 2 | 14/16 | 110k
(80+30)k |
|||||||||||||||||||||||||||
5 |
Skeleton Slaves
|
5 | 3 | 2 | 7 | Jump Up, Regeneration, Thick Skull Dirty Player, Wrestle |
  | 12 | 0 | 0 | 0 | 2 | 3 | 19/31 | 90k
(50+40)k |
|||||||||||||||||||||||||||
6 |
Skeleton Slaves
|
5 | 3 | 2 | 7 | Jump Up, Regeneration, Thick Skull |
  | 12 | 0 | 0 | 0 | 0 | 1 | 5/6 | 50k
(50+0)k |
|||||||||||||||||||||||||||
7 |
Skeleton Slaves
|
5 | 3 | 2 | 7 | Jump Up, Regeneration, Thick Skull |
  | 12 | 0 | 0 | 0 | 2 | 0 | 4/6 | 50k
(50+0)k |
|||||||||||||||||||||||||||
8 |
Skeleton Slaves
|
5 | 3 | 2 | 7 | Jump Up, Regeneration, Thick Skull |
  | 3 | 0 | 0 | 0 | 1 | 0 | 2/6 | 50k
(50+0)k |
|||||||||||||||||||||||||||
8 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 12 (2/2/8) | | | TD Diff: | -7 (9 - 16) | | | Cas Diff: | 18 (20/8/1 - 6/5/0) |
---|---|---|---|---|---|---|---|
Last Opponent: Deep Wood's Swarm |