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Frenzied Fighting Coldbloods
Retired [B] Lizardmen

This team represents one of the more primal spawnings of the lizardmen. Too undisciplined to join the ranks of the army, and too unruly for the more well known blood bowl teams, these lizards are 'volunteered' into specialized blood bowl teams. Typically, these teams last not even a dozen games before they have all died or been grievously injured.

Skill choice rules to represent the ferocious nature of these beasts:

- First normal skill roll for Sauri is always Frenzy
- MVP slots must be given to non-Frenzied Sauri first

- First normal skill roll for Skinks is always Jump Up unless a skink shows unexpected talent and develops as a carrier

- If Kroxigor reaches second double roll it must be Frenzy

New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Saurus Blocker
6 4 1 9
Frenzy, Break Tackle
  19 0 0 0 2 3 19/ 120k
(80+40)k
 
2
Saurus Blocker
6 4 1 9
Frenzy
  10 0 0 0 2 1 9/ 100k
(80+20)k
 
3
Saurus Blocker
6 4 1 9
Frenzy, Block, Tackle
  25 0 0 0 9 5 43/ 140k
(80+60)k
 
4
Saurus Blocker
6 4 1 9
Frenzy, Block, Guard
  17 0 1 0 2 5 32/ 140k
(80+60)k
 
7
Saurus Blocker
6 4 1 9
Frenzy, Block, Guard
  28 0 0 0 13 3 41/ 140k
(80+60)k
 
8
Skink Runner
8 2 3 7
Dodge, Stunty
Jump Up
  15 0 2 0 0 0 6/ 80k
(60+20)k
 
10
Skink Runner
8 2 3 7
Dodge, Stunty
  5 0 0 0 0 0 0/ 60k
(60+0)k
 
11
Skink Runner
7 2 3 7
Dodge, Stunty
-ma, m 4 1 0 0 0 0 1/ 60k
(0)k
 
12
Skink Runner
8 2 3 7
Dodge, Stunty
  1 0 0 0 0 0 0/ 60k
(60+0)k
 
17
Journeyman Skink Runner
8 2 3 7
Dodge, Stunty
Loner
  0 0 0 0 0 0 0/ 60k
(60+0)k
 
18
Journeyman Skink Runner
8 2 3 7
Dodge, Stunty
Loner
  0 0 0 0 0 0 0/ 60k
(60+0)k
 
19
Journeyman Skink Runner
8 2 3 7
Dodge, Stunty
Loner
  0 0 0 0 0 0 0/ 60k
(60+0)k
 
8 players (+1 player missing next game)  
Coach: Joost Re-Rolls (120k): 3  
Race: Lizardmen Fan Factor: 7  
Current Team Value: 1320k Assistant Coaches: 0  
Treasury: 120k Cheerleaders: 0  
Team Value: 1380k Apothecary: Yes  

Games Played:29 (12/9/8) |TD Diff:3 (38 - 35) |Cas Diff:-10 (29/22/4 - 42/14/9)
Last Opponent: Orin's frontline