Recent Forum Topics ![]() | ![]() | ![]() |
Game 1 - major client-breaking glitches due to rethrown bomb....no honest opinion on gameplay due to onslaught of horrid dice game 2 - squig hopper blitzes freebooted horror ball carrier, catches the scattered ball, opponent is dropped game 3 - no technical issues, getting the hang of when to TTM...learning curve is tough with this team game 4 - technical issues galore, lots of connectivity problems, looks to just be client issues, but iono...one thing though....i've come to the conclusion that i love the flamer.....damn nice positional game 5 - finally caught that the knacker roll is *REGARDLESS* of whether the bc is used or not...pretty retarded and illogical, imo...add to that the huge 3 RIP loss...way too expensive players means a heavy cas game could be the tipping point for a team having to be retired... game 6 - fairies...always hated them...slow speed means struggling to keep up, only managed a tie at the half due to some really bad luck on the opponent's ball handling...almost managed a tie to win the game due to the same...both flamer & wyrm being ejected at the half on a starting team really screws you...without something big to take players out, the MA of the team really cripples any kind of strategy unless you're lucky with TTMs...which i have yet to be.. thoughts so far?....the team isn't fun....what's been fun is a new experience against fun people...at the moment, after the "oh that's cool!" factor wears off, horrors are just bland... there are solid ideas...i love the flamers...and the teamwide TTM is a great idea....but i think the horrors fail at execution of the concepts costs of players being so high is a huge negative...i've already had to retire one team due to massive casualties....expensive line fodder & stunty don't mix |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Firewyrm
|
4 | 5 | 4 | 8 | Bombardier, Foul Appearance, Loner, No Hands, Regeneration, Safe Throw, Wild Animal Mighty Blow |
  | 4 | 0 | 0 | 0 | 2 | 1 | 9/ | 130k
(110+20)k |
|||||||||||||||||||||||||||
2 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate |
  | 3 | 0 | 1 | 0 | 1 | 0 | 5/ | 50k
(50+0)k |
|||||||||||||||||||||||||||
3 |
Flamer
|
6 | 3 | 3 | 7 | Bombardier, Leap, No Hands, Regeneration, Safe Throw, Sprint, Very Long Legs |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 80k
(80+0)k |
|||||||||||||||||||||||||||
5 |
Greater Horror
|
5 | 2 | 3 | 7 | Dodge, Regeneration, Throw Team-Mate Block |
  | 4 | 0 | 2 | 0 | 1 | 0 | 8/ | 95k
(75+20)k |
|||||||||||||||||||||||||||
6 |
Greater Horror
|
5 | 2 | 3 | 7 | Dodge, Regeneration, Throw Team-Mate Block |
  | 4 | 0 | 0 | 0 | 3 | 0 | 6/ | 95k
(75+20)k |
|||||||||||||||||||||||||||
10 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate |
  | 4 | 0 | 0 | 0 | 1 | 0 | 2/ | 50k
(50+0)k |
|||||||||||||||||||||||||||
11 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate Dirty Player |
  | 4 | 0 | 0 | 0 | 1 | 1 | 7/ | 80k
(50+30)k |
|||||||||||||||||||||||||||
12 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate Side Step |
  | 4 | 0 | 0 | 0 | 1 | 1 | 7/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
13 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate Side Step |
  | 4 | 0 | 2 | 0 | 0 | 0 | 6/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
14 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate Side Step |
  | 4 | 0 | 0 | 0 | 4 | 1 | 13/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
15 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate Dirty Player |
  | 4 | 0 | 3 | 0 | 0 | 0 | 9/ | 80k
(50+30)k |
|||||||||||||||||||||||||||
16 |
Horror
|
4 | 2 | 3 | 7 | Dodge, Jump Up, Regeneration, Right Stuff, Stunty, Throw Team-Mate |
  | 2 | 0 | 0 | 0 | 1 | 0 | 2/ | 50k
(50+0)k |
|||||||||||||||||||||||||||
12 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 4 (3/0/1) | | | TD Diff: | 7 (8 - 1) | | | Cas Diff: | 16 (11/10/3 - 2/3/3) |
---|---|---|---|---|---|---|---|
Last Opponent: prefer to foul than die |
For | Against | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Opponent | Race | TV | SPP | Cas | Gold | Score | TV | SPP | Cas | Gold | Gate |
![]() | Albion Fae | 1000k | 15 | 2/2/1 | 50k | 0 - 1 | 1070k | 12 | 1/0/1 | 80k | 58k |
![]() | Nurglings | 1020k | 32 | 5/4/2 | 60k | 3 - 0 | 1000k | 9 | 1/1/0 | 70k | 61k |
![]() | Eshin Adepts | 1150k | 13 | 2/2/0 | 60k | 2 - 0 | 1210k | 7 | 0/1/0 | 80k | 72k |
![]() | Goblin Cheaters | 1250k | 18 | 2/2/0 | 100k | 3 - 0 | 1180k | 7 | 0/1/2 | 60k | 63k |