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Doomed Dancers of the Dirge
Roster [X2] Necromantic

On my journey south to the lands of the Dead I saw some of the strangest things. It appears the Necromancers Union is having problems with these new "Tomb Kings" awaking and raising undead without consulting the Necromancers first. The Necromancers secured a deal with the Ghouls, Wights, and Zombies, but the Mummies have been crossing over and dressing Egyptian style. After the loss of the mummies the skeletons made an under the table agreement to play on Khemri teams after they where offered magic helmets of power. This left the Necromancers with only Zombies, Wights and Ghouls, so they contacted the old star player Frank N. Stein to teach them the art of Golem making. The golems couldn't be made to the same strength as the mummies but showed an incredible ability to shamble around the field where ever they chose. Frank N. Stein also told his other monstrous friends about the new surge in Blood Bowl. The wolf men flocked in and joined in with there Frankensteinien cousins, but it seems the Vampires took it unto themselves to start teams of there own. The Necromancers union lost the license to UNDEAD and have now been known as NECRO teams. I couldn't help but purchase at least one of these new teams. I found a Necromancer, and players who all liked eating, drinking and dancing as much as I do, and after the horrific night of parting the Doomed Dancers where created.

After playing a few games I’ve found these players cruel and ruthless. The Zombies will hit any player within reach, standing or fallen. The team works well as a whole and no stars have shown threw to dramatically. Even the Zombies and Golems carry the ball now and again. Likewise I’ve seen the Wights, Were, and Ghoul take a few players out.
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Werewolf
8 3 3 8
Catch, Claw, Frenzy
Block
  3 0 3 0 1 0 11/16 140k
(158)k
 
2
Flesh Golem
4 4 2 9
Regenerate, Stand Firm, Thick Skull
  4 0 0 0 2 0 4/6 120k
(133)k
 
3
Flesh Golem
4 4 2 9
Regenerate, Stand Firm, Thick Skull
  4 0 0 0 2 0 4/6 120k
(133)k
 
5
Ghoul
7 3 3 7
Dodge
Sure Hands, Block
  4 2 4 0 1 0 16/31 110k
(133)k
 
6
Zombie
4 3 2 8
Regenerate
Block
  4 0 0 0 1 2 12/16 50k
(65)k
 
7
Wight
6 3 3 8
Block, Regenerate
  2 0 1 0 0 0 3/6 90k
(105)k
 
8
Wight
6 3 3 8
Block, Regenerate
  1 1 0 0 1 0 3/6 90k
(105)k
 
11
Zombie
4 3 2 8
Regenerate
  3 0 0 0 0 0 0/6 30k
(40)k
 
13
Zombie
4 3 2 8
Regenerate
  4 0 0 0 1 0 2/6 30k
(40)k
 
14
Zombie
4 3 2 8
Regenerate
  3 0 0 0 0 1 5/6 30k
(40)k
 
15
Zombie
4 3 2 8
Regenerate
  4 0 0 0 1 0 2/6 30k
(40)k
 
16
Zombie
4 3 2 8
Regenerate
  4 0 0 0 0 0 0/6 30k
(40)k
 
12 players  
Coach: Quilwood Re-Rolls (140k): 3  
Race: Necromantic Fan Factor: 12  
Current Team Value: 0k Assistant Coaches: 0  
Treasury: 60k Cheerleaders: 0  
Team Value: 1200k Apothecary: No  

Games Played:4 (3/0/1) |TD Diff:4 (8 - 4) |Cas Diff:2 (8/4/1 - 4/3/4)
Last Opponent: Stargate Evils

  For   Against  
Opponent Race TV SPP Cas Gold Score TV SPP Cas Gold Gate
Running VenomsSkaven1000k244/0/160k3 - 11000k121/0/180k62k
Grave RotUndead1080k131/0/0110k2 - 11130k111/1/1100k88k
Brutal BoyzOrc1230k90/1/050k0 - 21000k202/1/2100k77k
Stargate EvilsKhemri1190k253/3/060k3 - 01260k80/1/050k72k