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The lands Of Istornight are ruled by a Liche of significant power, but whose ambitions are limited. Once he used his mighty armies to bring the land under his sway, he was content to remain the ruler of his land, rather than expand into other territories and risk his destruction. Over the centuries he grew bored of his ever living lifestyle, and used excess materials to fashion blood bowl teams for his own amusement. eventually though zombie versus zombie games lacked the excitement he craved, and were broken down to create one team from the raw materials The champions, and children, of Istornight. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Werewolf
|
8 | 3 | 4 | 8 | Claw, Frenzy, Regeneration +AG, Block |
  | 10 | 3 | 3 | 0 | 4 | 0 | 20/31 | 180k
(120+60)k |
|||||||||||||||||||||||||||
2 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regeneration, Stand Firm, Thick Skull |
  | 10 | 0 | 0 | 0 | 1 | 0 | 2/6 | 110k
(110+0)k |
|||||||||||||||||||||||||||
3 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regeneration, Stand Firm, Thick Skull Block |
  | 10 | 0 | 0 | 0 | 1 | 1 | 7/16 | 130k
(110+20)k |
|||||||||||||||||||||||||||
4 |
Ghoul Runner
|
7 | 3 | 3 | 7 | Dodge |
  | 5 | 0 | 1 | 0 | 1 | 0 | 5/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
5 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 10 | 0 | 0 | 0 | 1 | 0 | 2/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
6 |
Wight Blitzer
|
7 | 3 | 3 | 8 | Block, Regeneration +MA |
  | 8 | 0 | 2 | 0 | 0 | 0 | 6/16 | 120k
(90+30)k |
|||||||||||||||||||||||||||
7 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 10 | 0 | 0 | 0 | 0 | 1 | 5/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
8 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 9 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
9 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 10 | 0 | 0 | 0 | 1 | 0 | 2/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
10 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration Block |
m | 10 | 0 | 0 | 0 | 1 | 1 | 7/16 | 60k
(0)k |
|||||||||||||||||||||||||||
11 |
Werewolf
|
8 | 3 | 3 | 8 | Claw, Frenzy, Regeneration Block |
m | 3 | 0 | 2 | 0 | 0 | 1 | 11/16 | 140k
(0)k |
|||||||||||||||||||||||||||
12 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration Block |
  | 9 | 0 | 0 | 0 | 2 | 1 | 9/16 | 60k
(40+20)k |
|||||||||||||||||||||||||||
14 |
Wight Blitzer
|
6 | 3 | 3 | 8 | Block, Regeneration Tackle |
  | 7 | 0 | 0 | 0 | 1 | 1 | 7/16 | 110k
(90+20)k |
|||||||||||||||||||||||||||
15 |
Ghoul Runner
|
7 | 3 | 3 | 7 | Dodge |
  | 6 | 1 | 0 | 0 | 0 | 0 | 1/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
12 players (+2 players missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 10 (4/3/3) | | | TD Diff: | 0 (10 - 10) | | | Cas Diff: | -3 (13/5/2 - 12/7/4) |
---|---|---|---|---|---|---|---|
Last Opponent: Destination Dark |
For | Against | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Opponent | Race | TV | SPP | Cas | Gold | Score | TV | SPP | Cas | Gold | Gate |
![]() | Dwarf | 1000k | 14 | 3/1/0 | 70k | 1 - 0 | 1220k | 10 | 1/0/1 | 70k | 58k |
![]() | Wood Elf | 1090k | 12 | 4/0/0 | 70k | 1 - 1 | 1000k | 14 | 1/0/1 | 60k | 41k |
![]() | Lizardmen | 1150k | 16 | 2/0/0 | 40k | 2 - 1 | 1120k | 12 | 1/0/0 | 60k | 57k |
![]() | Elven Union | 1230k | 10 | 1/2/0 | 90k | 1 - 2 | 1610k | 22 | 2/2/0 | 70k | 79k |
![]() | Shambling Undead | 1330k | 7 | 0/0/1 | 70k | 0 - 0 | 1000k | 9 | 1/0/1 | 40k | 60k |
![]() | Chaos Chosen | 1320k | 16 | 1/0/1 | 70k | 2 - 1 | 1500k | 12 | 0/2/0 | 60k | 61k |
![]() | Lizardmen | 1380k | 7 | 0/1/0 | 50k | 0 - 1 | 1420k | 14 | 1/1/1 | 60k | 60k |
![]() | Chaos Dwarf | 1400k | 10 | 0/0/0 | 50k | 1 - 1 | 1600k | 13 | 2/0/0 | 50k | 58k |
![]() | Dark Elf | 1460k | 13 | 1/0/0 | 30k | 2 - 1 | 1490k | 13 | 2/0/0 | 70k | 51k |
![]() | Dark Elf | 1520k | 10 | 1/1/0 | 50k | 0 - 2 | 1490k | 21 | 1/2/0 | 40k | 68k |