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Foul Smelling Bones
Retired [R] Tomb Kings

The goal of this team is to win because the opponent has no one left to put on the field. You know when you read those race bios that say they ignore the ball? Well these guys actually will igore it. Hence, no Thro-Ras will be purchased.

With the above information stated, we are having a pretty easy time of winning games. So this strategy is really working which is weird. All I do is just dedicate one guy to the ball and let the rest kill but what the heck is happening?

I MAY HIRE RAMTUT...

Mummy - Block, Guard, Multi Block; Dodge/Frenzy
Skeleton - [I am going to try to rotate between 1 and 2] 1) DP then Block or 2) Block and then role player skills (Kick/Sure Hands/Tackle/Strip Ball); Guard/Mighty Blow
Blitz-Ra - Tackle, Mighty Blow, Guard; Dodge/Frenzy
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Tomb Guardian
4 5 1 9
Decay, Regeneration
Block, Guard
  13 0 0 0 10 0 20/ 150k
(100+50)k
 
2
Tomb Guardian
4 5 1 9
Decay, Regeneration
Block
  12 0 1 0 6 0 15/ 130k
(100+30)k
 
3
Tomb Guardian
4 5 1 9
Decay, Regeneration
Block, Guard
  13 0 0 0 11 0 22/ 150k
(100+50)k
 
4
Tomb Guardian
4 5 1 9
Decay, Regeneration
  10 0 0 0 2 0 4/ 100k
(100+0)k
 
5
Skeleton Lineman
5 4 2 7
Regeneration, Thick Skull
+ST, Block
n 13 0 3 0 3 2 25/ 110k
(40+70)k
 
6
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
  3 0 0 0 0 1 5/ 40k
(40+0)k
 
7
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Dirty Player
  13 1 1 1 0 0 6/ 60k
(40+20)k
 
8
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Dirty Player
  13 0 3 0 0 1 14/ 60k
(40+20)k
 
9
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Guard
  13 0 1 0 0 1 8/ 70k
(40+30)k
 
10
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Block, Tackle
  13 0 2 0 2 4 30/ 80k
(40+40)k
 
11
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
Block
  13 1 0 0 0 2 11/ 60k
(40+20)k
 
12
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
  3 0 0 0 0 0 0/ 40k
(40+0)k
 
13
Skeleton Lineman
5 3 2 7
Regeneration, Thick Skull
  3 0 0 0 0 0 0/ 40k
(40+0)k
 
14
Anointed Blitzer
6 3 2 8
Block, Regeneration
  4 0 1 0 0 0 3/ 90k
(90+0)k
 
15
Anointed Blitzer
7 3 2 8
Block, Regeneration
+MA, Mighty Blow
  9 0 4 0 0 1 17/ 140k
(90+50)k
 
15 players  
Coach: dnatedunlap Re-Rolls (140k): 5  
Race: Tomb Kings Fan Factor: 13  
Current Team Value: 1800k (±380) Assistant Coaches: 0  
Treasury: 40k Cheerleaders: 0  
Team Value: 1800k Apothecary: No  

Games Played:13 (9/0/4) |TD Diff:4 (20 - 16) |Cas Diff:38 (27/21/9 - 12/5/2)
Last Opponent: New Mirkwood Jets

  For   Against  
Opponent Race TV SPP Cas Gold Score TV SPP Cas Gold Gate
Snot Nose KillerzGoblin1000k151/0/190k2 - 11000k90/0/040k64k
Zuzzz!Lizardmen1130k181/1/050k3 - 01340k50/0/010k27k
Orchidaceae ProsapiaElven Union1220k192/5/070k0 - 31530k211/1/080k63k
Elven HandymenHigh Elf1210k192/1/280k2 - 01300k90/0/020k59k
Bitter GoblinsGoblin1340k233/4/090k3 - 21260k153/2/030k78k
Elven MoonDark Elf1370k91/1/060k0 - 21470k253/1/160k78k
Shanty Town RollersNecromantic Horror1440k193/1/170k2 - 11510k80/0/030k58k
Not my tail! Ref!Skaven1560k214/2/150k2 - 11630k153/0/040k73k
SuperstarGoblin1590k205/1/170k2 - 01750k70/1/020k79k
New Ulthuan TitansHigh Elf1480k100/0/1100k1 - 01400k00/0/00k79k
Plague and Decay IVNurgle's Rotters1610k211/4/180k2 - 11580k90/0/090k110k
Grey Havens GladiatorsHigh Elf1720k101/1/140k1 - 21650k142/0/180k117k
New Mirkwood JetsWood Elf1740k73/0/060k0 - 31890k160/0/050k44k