Recent Forum Topics Fumbbl Cup - Are you... | NBFL Season 33: Chic... | Build big, long live... |
<object width="400" height="70" id="flashHeader" style="position:absolute; visibility:hidden;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"><param name="movie" value="http://root.reason2b.net/games/files/bunnies.swf" /><PARAM NAME=FlashVars VALUE="rosterUrl=http://fumbbl.com/teams/Dead+Bunnies+United.html"><embed src="http://root.reason2b.net/games/files/bunnies.swf" FlashVars="rosterUrl=http://fumbbl.com/teams/Dead+Bunnies+United.html" menu="false" quality="high" wmode="transparent" bgcolor="#cccccc" width="400" height="70" name="bunny.002" align="middle" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /><param name="allowScriptAccess" value="sameDomain" /><param name="menu" value="false" /><param name="quality" value="high" /><param name="wmode" value="transparent" /><param name="bgcolor" value="#cccccc" /></object> <script language="javascript">//<!-- //get the bio table element var bioTableEl = document.getElementsByTagName('table')[document.getElementsByTagName('table').length-1];// function initFlashHeader() {// if (GetSwfVer() > 6 && (isMacOSX || !isMac)) {// var swf = document.getElementById('flashHeader');// swf.parentNode.removeChild(swf);// document.body.appendChild(swf);// }// positionFlashHeader();// if (window.addEventListener)// window.addEventListener('resize', positionFlashHeader,0);// else if (window.attachEvent)// window.attachEvent("onresize", positionFlashHeader);// }// function positionFlashHeader() {// //positioning code: var bioPos = getElementPosition( bioTableEl );// var swf = document.getElementById('flashHeader');// swf.style.top = (bioPos[1]-63)+'px';// swf.style.left = (bioPos[0] + ((bioTableEl.offsetWidth - swf.offsetWidth) /2 ))+'px';// swf.style.visibility='visible';// swf.title = 'View Roster';// }// //calls init when window finishes loading if (window.addEventListener)// window.addEventListener('load', initFlashHeader,0);// else if (window.attachEvent)// window.attachEvent("onload", initFlashHeader);// //check flash version var isMac = (navigator.userAgent.toLowerCase().indexOf("mac")!=-1) ? true: false;// var isMacOSX = (navigator.userAgent.toLowerCase().indexOf("mac os x")!=-1) ? true: false;// function GetSwfVer(){// // NS/Opera version >= 3 check for Flash plugin in plugin array var versionMajor = -1;// if (navigator.plugins != null && navigator.plugins.length > 0 && navigator.plugins["Shockwave Flash"]) {// var flashDescription = navigator.plugins["Shockwave Flash"].description;// var descArray = flashDescription.split(" ");// var tempArrayMajor = descArray[2].split(".");// versionMajor = tempArrayMajor[0];// }// var version,axo,e;// try { // version will be set for 7.X or greater players axo = new ActiveXObject("ShockwaveFlash.ShockwaveFlash.7");// version = axo.GetVariable("$version");// versionMajor = 7;// } catch (e) {}// return versionMajor;// }// //get position of an element function getElementPosition(element) {// var x=0;// var y=0;// while(1) {// x+=element.offsetLeft;// y+=element.offsetTop;// if (!element.offsetParent) break;// element=element.offsetParent;// }// return [x, y];// }// --></script> |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Assassin
|
7 | 2 | 4 | 7 | Claw, Dodge, Pro, Stab Block |
  | 1 | 0 | 2 | 0 | 0 | 0 | 6/ | 150k
(158)k |
|||||||||||||||||||||||||||
2 |
Night Runner
|
7 | 2 | 3 | 7 | Dodge, Stab, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 80k
(100)k |
|||||||||||||||||||||||||||
3 |
Night Runner
|
7 | 2 | 3 | 7 | Dodge, Stab, Stunty |
m | 1 | 0 | 0 | 0 | 0 | 1 | 5/ | 80k
(0)k |
|||||||||||||||||||||||||||
4 |
Night Runner
|
7 | 2 | 3 | 7 | Dodge, Stab, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 80k
(100)k |
|||||||||||||||||||||||||||
5 |
Night Runner
|
7 | 2 | 3 | 7 | Dodge, Stab, Stunty |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 80k
(100)k |
|||||||||||||||||||||||||||
6 |
Adept
|
6 | 2 | 3 | 6 | Dodge, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(25)k |
|||||||||||||||||||||||||||
7 |
Adept
|
6 | 2 | 3 | 6 | Dodge, Stunty |
  | 1 | 0 | 0 | 0 | 1 | 0 | 2/ | 40k
(25)k |
|||||||||||||||||||||||||||
8 |
Adept
|
6 | 2 | 3 | 6 | Dodge, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(25)k |
|||||||||||||||||||||||||||
9 |
Adept
|
6 | 2 | 3 | 6 | Dodge, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(25)k |
|||||||||||||||||||||||||||
11 |
Adept
|
6 | 2 | 3 | 6 | Dodge, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(25)k |
|||||||||||||||||||||||||||
12 |
Adept
|
6 | 2 | 3 | 6 | Dodge, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(25)k |
|||||||||||||||||||||||||||
13 |
Adept
|
6 | 2 | 3 | 6 | Dodge, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(25)k |
|||||||||||||||||||||||||||
16 |
Stalker
|
7 | 2 | 3 | 6 | Dodge, Shadowing, Stunty |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(80)k |
|||||||||||||||||||||||||||
12 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 1 (1/0/0) | | | TD Diff: | 2 (2 - 0) | | | Cas Diff: | -3 (0/1/0 - 2/2/0) |
---|---|---|---|---|---|---|---|
Last Opponent: Small and Doomed |
Opponent | # | Record | TD | Cas | TV | ||||
---|---|---|---|---|---|---|---|---|---|
W/D/L | Avg | Avg | Avg diff | ||||||
Gnoblar | 1 | 1/0/0 | 2.0 | - | 0.0 | 0.0 1.0 0.0 | - | 2.0 2.0 0.0 | -100k |
Total | 1 | 1/0/0 | 2.0 | - | 0.0 | 0.0 1.0 0.0 | - | 2.0 2.0 0.0 | -100k |