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<b>Team Dukkha</b> consists of 13 dwarves that seek release from their traditional lives (<a href="http://en.wikipedia.org/wiki/Samsara_%28Buddhism%29">samsara</a>)
through the <a href="http://en.wikipedia.org/wiki/Noble_Eightfold_Path">Noble Eightfold Path</a> towards enlightenment (<a href="http://en.wikipedia.org/wiki/Nirvana_%28state%29">nirvana</a>).

<div><span><input type="button" value="Learn more about dukkha" onclick="if (this.value == 'Learn more about dukkha') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide dukkha'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'Learn more about dukkha';}"></span><span><div class="alt2" ><span style='display: none;'>
The team name <b><a href="http://en.wikipedia.org/wiki/Dukkha">Dukkha</a></b> is a central concept in Dwarven buddhism, the word roughly corresponding
to a number of terms in the common tongue including sorrow, suffering (or pain), affliction, anxiety, dissatisfaction,
discomfort, anguish, stress, misery, and frustration. The team has taken the name to remind them that Blood Bowl,
as all of existence, is dukkha.

In any Blood Bowl match, you will most likely experience two different kinds of dukkha:
<i>Dukkha-dukkha</i> (pain of pain) is the obvious sufferings of: physical pain, injury, ageing, death and bereavement.
<i>Viparinama-dukkha</i> (pain of alteration) is suffering caused by change: violated expectations and the failure of happy moments to last.

Only by understanding the nature of dukkha can you hope to be released from it. Team Dukkha
attempts to understand dukkha through first-hand practical and personal experience (lots of it).
</span></div></span></div>
<div><span><input type="button" value="Learn more about the Noble Eigthfold Path" onclick="if (this.value == 'Learn more about the Noble Eigthfold Path') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide the Noble Eigthfold Path'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'Learn more about the Noble Eigthfold Path';}"></span><span><div class="alt2" ><span style='display: none;'>
Because the players of team Dukkha are caught in samsara, they die only to be
reborn on the team. Thus, to escape from dukkha would also mean to escape from
team Dukkha. The way that leads to release from dukkha/Dukkha is the Noble
Eightfold Path, represented by the Dharma wheel that is also the team badge.
Progress along the path is measured by <a href="http://fumbbl.com/help:SkillList">Star Player Points</a>. A
player may find release when he has attained a number of Star Player Points
equal to twice the number of steps in the path.

The players of team Dukkha have cast off their dwarven names and taken on new
names that are designed to help them escape samsara. The names are <a href="http://en.wikipedia.org/wiki/Paramita">paramitas</a>, referring to the
perfection or culmination of certain virtues that enable enlightenment.
</span></div></span></div>
<div><span><input type="button" value="Learn more about the four stages of enlightenment" onclick="if (this.value == 'Learn more about the four stages of enlightenment') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide the four stages of enlightenment'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'Learn more about the four stages of enlightenment';}"></span><span><div class="alt2" ><span style='display: none;'>
A player must go through the <a href="http://en.wikipedia.org/wiki/four_stages_of_enlightenment">Four stages of enlightenment</a>,
requiring several returns to samsara, before finding ultimate release in
Nirvana. As the player evolves thrugh the different stages, he gains different
ranks. The first rank is that of <i>Sekha</i> (rookie), followed by the ranks
of <i>Sotapanna</i> (stream-enterer), <i>Sakadagami</i> (one-returner) and
<i>Anagami</i> (non-returner). The non-returner does not come back into dwarven
existence, or any other lower world, after death.</span></div></span></div>
---------------------------------------------------

Team Dukkha, bringing you sorrow, suffering (or pain), affliction, anxiety, dissatisfaction,
discomfort, anguish, stress, misery, and frustration in Blood Bowl since 2008-03-06.

---------------------------------------------------

<b>SMACK Trophies</b>
<img src="http://fumbbl.com/teams/215410.jpg"> ***Veteran SMACK CCXXXVI***
(3 SMACKs played)
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Blitzer
5 3 3 9
Block, Thick Skull
Guard, Mighty Blow
  21 1 2 0 3 1 18/31 120k
(80+40)k
 
2
Blitzer
5 3 3 9
Block, Thick Skull
Stand Firm
  11 0 2 0 0 1 11/16 100k
(80+20)k
 
3
Blocker
4 3 2 9
Block, Tackle, Thick Skull
  1 0 0 0 1 0 2/6 70k
(70+0)k
 
4
Blocker
4 3 2 9
Block, Tackle, Thick Skull
Guard, Mighty Blow
  16 0 1 0 3 2 19/31 110k
(70+40)k
 
5
Blocker
4 3 2 9
Block, Tackle, Thick Skull
Mighty Blow
  8 0 0 0 5 0 10/16 90k
(70+20)k
 
6
Blocker
4 3 2 9
Block, Tackle, Thick Skull
  10 0 0 0 1 0 2/6 70k
(70+0)k
 
7
Blocker
4 3 2 9
Block, Tackle, Thick Skull
  0 0 0 0 0 0 0/6 70k
(70+0)k
 
8
Blocker
4 3 2 9
Block, Tackle, Thick Skull
Guard, Mighty Blow
  23 0 0 0 5 2 20/31 110k
(70+40)k
 
10
Runner
6 3 3 8
Sure Hands, Thick Skull
Block, Dirty Player
  14 1 5 0 0 1 21/31 120k
(80+40)k
 
11
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
  14 0 0 0 1 0 2/6 90k
(90+0)k
 
12
Runner
6 3 3 8
Sure Hands, Thick Skull
Block
  12 1 3 0 0 0 10/16 100k
(80+20)k
 
13
Troll Slayer
5 3 2 8
Block, Dauntless, Frenzy, Thick Skull
  3 0 0 0 0 1 5/6 90k
(90+0)k
 
12 players  
Coach: MadTias Re-Rolls (100k): 2  
Race: Dwarf Fan Factor: 17  
Current Team Value: 1460k Assistant Coaches: 0  
Treasury: 45k Cheerleaders: 0  
Team Value: 1460k Apothecary: Yes  

Games Played:44 (29/7/8) |TD Diff:32 (58 - 26) |Cas Diff:29 (60/24/18 - 34/27/12)
Last Opponent: Garden Dwarfs
Opponent#RecordTDCasTV
 W/D/LAvgAvgAvg diff
Dwarf65/1/01.3-0.31.3   0.5   0.2-0.3   0.5   0.0-58k
Chaos Chosen88/0/01.8-0.31.6   0.5   0.5-0.9   0.4   0.4-99k
Chaos Dwarf51/3/11.0-1.00.2   0.8   0.4-0.8   0.6   0.2-68k
Dark Elf32/0/11.3-0.71.0   0.0   0.0-0.3   0.7   0.0-37k
High Elf10/0/11.0-2.01.0   0.0   0.0-1.0   0.0   0.00k
Lizardmen21/0/11.5-1.51.0   1.0   0.5-1.0   0.0   1.0-90k
Necromantic Horror11/0/01.0-0.01.0   0.0   0.0-0.0   1.0   0.0-90k
Norse11/0/02.0-1.02.0   1.0   1.0-2.0   1.0   0.070k
Nurgle21/1/01.5-0.51.0   1.5   0.5-0.0   0.5   0.5-15k
Orc75/1/11.1-0.31.4   0.4   0.4-0.9   0.1   0.0-143k
Shambling Undead31/1/11.0-1.03.0   0.7   0.7-1.3   2.0   0.337k
Skaven22/0/02.0-0.52.0   0.5   1.0-0.0   0.0   0.5-20k
Tomb Kings31/0/20.7-0.71.3   0.3   0.3-1.7   2.0   1.0-67k
Total4429/7/81.3-0.61.4   0.5   0.4-0.8   0.6   0.3-67k