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inspired by alf115's winx club and their evolution, we follow the hirarchy of the austrian boy scouts: zombi - wölfling zombi - 31+ spp *wölfling zombi - 76+ spp **wölfling path 1: wight - späher golem - explorer path 2: ghoule - rover werewolf - rover leiter If a player reaches 31, 76 he can climb to the next level of the hirachy 31=+1 stage ,76=+2 steps Death Dying allows players to climb to the next level, to start again from current level or give up New players If a players develop, he leaves an empty slot, which will be soon filled Raised boy scout spp 0-31 counts as wölfling, 32-76 as wölfling* and 77+ as wölfling** |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 2 | 0 | 4/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
2 |
Zombie
|
4 | 3 | 2 | 7 | Regeneration |
-av | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
3 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
4 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
5 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 1 | 0 | 0 | 0 | 3/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
6 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
7 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
8 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 1 | 0 | 2/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
9 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 0 | 1 | 5/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
10 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 0 | 1 | 5/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
11 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
12 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 1 | 0 | 2/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
13 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
14 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
15 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
15 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 2 (0/1/1) | | | TD Diff: | -2 (1 - 3) | | | Cas Diff: | -2 (3/1/0 - 4/1/1) |
---|---|---|---|---|---|---|---|
Last Opponent: Chaos Jam MonStars |
Opponent | # | Record | TD | Cas | TV | ||||
---|---|---|---|---|---|---|---|---|---|
W/D/L | Avg | Avg | Avg diff | ||||||
Halfling | 1 | 0/1/0 | 1.0 | - | 1.0 | 3.0 1.0 0.0 | - | 4.0 1.0 0.0 | -100k |
Chaos Chosen | 1 | 0/0/1 | 0.0 | - | 2.0 | 0.0 0.0 0.0 | - | 0.0 0.0 1.0 | -80k |
Total | 2 | 0/1/1 | 0.5 | - | 1.5 | 1.5 0.5 0.0 | - | 2.0 0.5 0.5 | -90k |