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This will be a non bashing Chaos Team I've nothing against bashing team. If you want to claw-POMB with 11 players, you can have fun with it, and you can have a good win rate with it, play that way, have fun, and be respected I simply want to demostrate that S and M access give you an incredible amount of possible team developement, not only C-POMB Thus, there won't be any MB, PO or Claw in this team. S access will be used for Guard, Stand Firm and Grab. M access will be used for disturbing presence, two head and pheraps tentacles or prensile tail or extra arm or big hand... with all the great skills that the G access already give (Block, Strip Ball, Sure hand, Tackle and so on) using MB isn't a MUST, only a possibility Pheraps I'm wrong, and this team will have a terrible win rate. But I don't think so CHEER |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Block |
  | 17 | 0 | 0 | 0 | 2 | 1 | 9/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
2 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Block |
  | 13 | 0 | 0 | 0 | 1 | 2 | 12/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
3 |
Chosen Blocker
|
5 | 4 | 3 | 9 | Block |
  | 18 | 0 | 1 | 0 | 4 | 0 | 11/16 | 120k
(100+20)k |
|||||||||||||||||||||||||||
4 |
Chosen Blocker
|
5 | 4 | 3 | 9 |   | 1 | 0 | 0 | 0 | 1 | 0 | 2/6 | 100k
(100+0)k |
||||||||||||||||||||||||||||
5 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Tackle |
  | 18 | 0 | 2 | 0 | 3 | 3 | 27/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
6 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 10 | 0 | 0 | 0 | 0 | 1 | 5/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
7 |
Beastman Runner
|
6 | 3 | 4 | 8 | Horns Block, +AG |
  | 17 | 1 | 1 | 0 | 4 | 2 | 22/31 | 120k
(60+60)k |
|||||||||||||||||||||||||||
8 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block |
  | 18 | 0 | 1 | 0 | 2 | 1 | 12/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
9 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block |
  | 18 | 0 | 3 | 0 | 1 | 0 | 11/16 | 80k
(60+20)k |
|||||||||||||||||||||||||||
10 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Tackle |
  | 18 | 0 | 1 | 0 | 4 | 2 | 21/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
11 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns |
  | 9 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
|||||||||||||||||||||||||||
12 |
Beastman Runner
|
6 | 3 | 3 | 8 | Horns Block, Fend |
  | 18 | 0 | 3 | 0 | 2 | 3 | 28/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
12 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 18 (5/6/7) | | | TD Diff: | -4 (13 - 17) | | | Cas Diff: | 10 (20/8/4 - 17/3/2) |
---|---|---|---|---|---|---|---|
Last Opponent: Dirty dead creeps |
Opponent | # | Record | TD | Cas | TV | ||||
---|---|---|---|---|---|---|---|---|---|
W/D/L | Avg | Avg | Avg diff | ||||||
Chaos Dwarf | 2 | 2/0/0 | 1.5 | - | 0.0 | 1.5 0.5 0.5 | - | 0.5 0.5 0.0 | 50k |
Dwarf | 2 | 1/1/0 | 1.5 | - | 1.0 | 1.0 0.5 0.0 | - | 1.0 0.5 0.5 | -160k |
High Elf | 2 | 0/1/1 | 0.5 | - | 1.5 | 0.5 1.5 0.0 | - | 0.5 0.0 0.0 | 20k |
Elven Union | 1 | 1/0/0 | 1.0 | - | 0.0 | 2.0 0.0 1.0 | - | 2.0 0.0 0.0 | -150k |
Human | 2 | 1/1/0 | 1.5 | - | 0.5 | 1.5 0.0 0.5 | - | 0.0 0.0 0.5 | -125k |
Lizardmen | 3 | 0/1/2 | 0.3 | - | 1.0 | 0.7 0.3 0.3 | - | 1.0 0.0 0.0 | -107k |
Orc | 1 | 0/0/1 | 0.0 | - | 2.0 | 0.0 0.0 0.0 | - | 1.0 0.0 0.0 | -70k |
Shambling Undead | 3 | 0/2/1 | 0.3 | - | 0.7 | 2.0 0.7 0.0 | - | 1.7 0.3 0.0 | -7k |
Vampire | 1 | 0/0/1 | 0.0 | - | 2.0 | 1.0 0.0 0.0 | - | 0.0 0.0 0.0 | -220k |
Wood Elf | 1 | 0/0/1 | 0.0 | - | 2.0 | 0.0 0.0 0.0 | - | 2.0 0.0 0.0 | -100k |
Total | 18 | 5/6/7 | 0.7 | - | 0.9 | 1.1 0.4 0.2 | - | 0.9 0.2 0.1 | -73k |