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My first bashy Ranked team (almost my first bashy team period!) Learning by doing. And bashing. One baby stomp at a time. ~ Game 1 ~ 0-1 loss v. Chaos Pact Well, considering it was my first game w/ Bash and I was up against a practiced coach and skilled team w/ a Guard ogre, and lost a Slayer kia early (so played 2 men down most of game), I did ok. Almost stopped him from scoring 1st half (T 7 p/up w/ no RR's), and threatened to tie, but series of bad rolls Turn 11 or so sealed the deal. Coach Jackass Rampant's spurious Turn 15 surf attempt might be overlooked as a kneejerk - maybe. Work on Teamwork and support. Got none atm. Only 30k gate, no apo yet. ;( ~ Game 2 ~ 2-0 "win" v. High Elves Didn't intend it going in, but a 3 hour teaching game with a new coach, Nathilion (good guy, from Austria). My own play was far from perfect, but I kept blockers in groups and it worked well. He almost stopped my defensive score end of 1st half, and almost scored end of 2nd half - twice - but lucky blitzes stopped him both times. MVP to Lukki; skilled up a Runner w/ Block, and a max 70k Gate got me an Apo w/ 50k in the bank toward Troll Slayer replacement. ~ Game 3 ~ 2-1 win v. Wood Elves (w/ no Treeman) A bit of a bloodbath for my opponent - okay, more than "a bit". Maybe could have cleared the pitch, but didn't want to surf when already had the game won. Outblocked opponent by better than 2:1 - instead of vice versa! 2 KIA, 4 MNG (2 w/ -AV), and 2 more BH. Now I know why I'm afraid of bashy! Real lesson of the game: It's important - and with Dwarves often difficult - to have a player in scoring position for the half - that is, who can waddle to the endzone by Turn 8/16! Almost didn't have it - and it could have been stopped, I think, if he had tried. PLAN AHEAD FOR THIS! 2 skills: Lukki -> Guard (over Mighty Blow - make me work harder) and Runner Svifti doubled - Dodge this! & a big fat 80k(!) gate = replacement Troll Slayer sooner than expected - phew! ~ Game 4 ~ 1-1 tie v. an odd, all-marauder, 8(!)-Guard Chaos Pact team I didn't learn the "real lesson" from last game, above. Turn 15 got distracted, failed to keep anyone in scoring range. 1 square, and had the RR for gfi's. Sigh. No skills; SPP leaders Svifti and Lukki got a score and MVP, respectively, charging for their 2nd skills. I can see that money will soon be only useful for Inducements - one way or the other. :/ ~ Game 4 ~ 1-2 loss v. Necro Good game, Respect to the Coach. Terrible luck on his part, but only 2 RR didn't leave much room for errour. Dwarfs started with terrible confusion, but then sobered up and had moments of glory. 2nd half, down to 8 players, couldn't break the St 5 screen to stop the 2nd half stall. And that was the game. (A very, VERY small chance to scoop a loose ball and psass for the win Turn 14 - but dwarfs are clearly not meant to pass.) Turn 16 kickoff, spp pass to make Svifti a Blodger, and Slayir got MVP for MB - but will MNG. Bought 2 more linemen to pad out roster. (Why hadn't I bought 1 before this game?...) ////////////// generic Blocker skill plan: MB + Guard (or G + MB) + (SF or Fend) Skillz -> Kick Snorri's Names -> JR's team |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Runner
|
6 | 3 | 3 | 8 | Sure Hands, Thick Skull Dodge, Block |
  | 8 | 3 | 4 | 0 | 1 | 1 | 22/31 | 130k
(80+50)k |
|||||||||||||||||||||||||||
2 |
Runner
|
6 | 3 | 3 | 8 | Sure Hands, Thick Skull Block, Fend |
m | 8 | 0 | 3 | 0 | 1 | 1 | 16/31 | 120k
(0)k |
|||||||||||||||||||||||||||
4 |
Blitzer
|
5 | 3 | 3 | 9 | Block, Thick Skull |
  | 1 | 0 | 0 | 0 | 0 | 1 | 5/6 | 80k
(80+0)k |
|||||||||||||||||||||||||||
5 |
Blitzer
|
5 | 3 | 3 | 9 | Block, Thick Skull Tackle |
  | 8 | 1 | 1 | 0 | 1 | 0 | 6/16 | 100k
(80+20)k |
|||||||||||||||||||||||||||
7 |
Troll Slayer
|
5 | 3 | 2 | 8 | Block, Dauntless, Frenzy, Thick Skull |
  | 5 | 0 | 0 | 0 | 2 | 0 | 4/6 | 90k
(90+0)k |
|||||||||||||||||||||||||||
8 |
Troll Slayer
|
5 | 3 | 2 | 8 | Block, Dauntless, Frenzy, Thick Skull Mighty Blow |
  | 7 | 0 | 0 | 0 | 3 | 1 | 11/16 | 110k
(90+20)k |
|||||||||||||||||||||||||||
10 |
Blocker
|
4 | 3 | 1 | 9 | Block, Tackle, Thick Skull |
-ag | 7 | 0 | 0 | 0 | 1 | 0 | 2/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
11 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 8 | 0 | 0 | 0 | 0 | 1 | 5/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
12 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Guard |
  | 8 | 0 | 0 | 0 | 3 | 0 | 6/16 | 90k
(70+20)k |
|||||||||||||||||||||||||||
13 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Guard |
  | 8 | 0 | 0 | 0 | 1 | 2 | 12/16 | 90k
(70+20)k |
|||||||||||||||||||||||||||
15 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
16 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 70k
(70+0)k |
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11 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 8 (3/2/3) | | | TD Diff: | 1 (8 - 7) | | | Cas Diff: | 5 (11/3/2 - 5/3/3) |
---|---|---|---|---|---|---|---|
Last Opponent: Magick Maniacks |
Opponent | # | Record | TD | Cas | TV | ||||
---|---|---|---|---|---|---|---|---|---|
W/D/L | Avg | Avg | Avg diff | ||||||
Chaos Renegade | 2 | 0/1/1 | 0.5 | - | 1.0 | 1.5 0.0 0.0 | - | 0.5 0.0 0.5 | -45k |
High Elf | 1 | 1/0/0 | 2.0 | - | 0.0 | 0.0 1.0 0.0 | - | 0.0 0.0 0.0 | -30k |
Nurgle | 1 | 1/0/0 | 1.0 | - | 0.0 | 3.0 0.0 0.0 | - | 0.0 0.0 0.0 | -20k |
Orc | 2 | 0/1/1 | 0.5 | - | 1.0 | 1.0 0.0 0.0 | - | 2.0 1.0 1.0 | 10k |
Shambling Undead | 1 | 0/0/1 | 1.0 | - | 2.0 | 2.0 0.0 0.0 | - | 0.0 1.0 0.0 | -20k |
Wood Elf | 1 | 1/0/0 | 2.0 | - | 1.0 | 1.0 2.0 2.0 | - | 0.0 0.0 0.0 | 70k |
Total | 8 | 3/2/3 | 1.0 | - | 0.9 | 1.4 0.4 0.3 | - | 0.6 0.4 0.4 | -9k |