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This is how many Harlequins you can expect to see on the pitch on turn 8/8 and 16/16 (not counting surfed players or bans where I have noticed them). Harlequins were created partly as an experiment to see how soft AV7 really is (most of my elfing experience was with dark elves up until then). (Last update after game 28 vs Greensnot Marauders) Average Turn 8/8 : 8,89 Average Turn 16/16: 7,79 Min Turn 8: 5 Min Turn 16: 4 In the history of Hardelfheim Harlequins, there has been ONE game where the team has had the full 11 players on the green on turn 8. Even more remarkably, they all managed to stay conscious/in one piece to the very end. That was match 20 vs Fling It. On one other occasion, they sort of had a full team T8/16, except one of them had been caught kicking a wardancer in the grapes. The wardancer was badly hurt, so it was totally worth it. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Lineman
|
6 | 3 | 4 | 7 | Dodge, Block |
  | 32 | 1 | 3 | 0 | 6 | 1 | 27/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
2 |
Lineman
|
6 | 3 | 4 | 7 |   | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
3 |
Lineman
|
6 | 3 | 4 | 7 | Block, Dodge, Side Step |
  | 32 | 0 | 2 | 0 | 11 | 3 | 43/51 | 120k
(60+60)k |
|||||||||||||||||||||||||||
4 |
Lineman
|
6 | 3 | 4 | 7 |   | 5 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
5 |
Lineman
|
6 | 3 | 4 | 7 |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
6 |
Lineman
|
6 | 3 | 4 | 7 | Dodge, Block |
  | 21 | 0 | 0 | 1 | 2 | 4 | 26/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
7 |
Lineman
|
6 | 3 | 4 | 7 | Wrestle, Dodge |
  | 18 | 0 | 2 | 0 | 1 | 3 | 23/31 | 100k
(60+40)k |
|||||||||||||||||||||||||||
8 |
Lineman
|
6 | 3 | 4 | 7 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 60k
(60+0)k |
||||||||||||||||||||||||||||
14 |
Thrower
|
6 | 3 | 4 | 7 | Pass Leader, Dodge, Block |
  | 31 | 5 | 8 | 1 | 5 | 1 | 46/51 | 130k
(70+60)k |
|||||||||||||||||||||||||||
15 |
Blitzer
|
7 | 3 | 4 | 8 | Block, Side Step |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 110k
(110+0)k |
|||||||||||||||||||||||||||
16 |
Blitzer
|
7 | 3 | 6 | 8 | Block, Side Step +AG, Dodge, Tackle, Leap, Sure Hands, +AG |
  | 32 | 6 | 43 | 0 | 15 | 3 | Legend 180 |
270k
(110+160)k |
|||||||||||||||||||||||||||
11 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 32 (26/3/3) | | | TD Diff: | 51 (67 - 16) | | | Cas Diff: | 10 (44/17/8 - 30/18/11) |
---|---|---|---|---|---|---|---|
Last Opponent: motor |
Opponent | # | Record | TD | Cas | TV | ||||
---|---|---|---|---|---|---|---|---|---|
W/D/L | Avg | Avg | Avg diff | ||||||
Chaos Chosen | 1 | 1/0/0 | 2.0 | - | 0.0 | 3.0 2.0 1.0 | - | 0.0 1.0 0.0 | 110k |
Skaven | 6 | 2/1/3 | 1.7 | - | 1.5 | 0.7 0.8 0.2 | - | 1.2 0.3 0.0 | 35k |
Chaos Renegade | 1 | 1/0/0 | 2.0 | - | 0.0 | 3.0 1.0 0.0 | - | 1.0 1.0 1.0 | -70k |
Dark Elf | 1 | 0/1/0 | 1.0 | - | 1.0 | 1.0 0.0 0.0 | - | 1.0 1.0 1.0 | -70k |
Goblin | 5 | 5/0/0 | 2.2 | - | 0.2 | 1.4 0.2 0.2 | - | 0.8 0.8 0.8 | 22k |
Halfling | 1 | 1/0/0 | 3.0 | - | 0.0 | 3.0 1.0 0.0 | - | 0.0 0.0 0.0 | 150k |
High Elf | 2 | 1/1/0 | 1.0 | - | 0.0 | 1.0 0.0 0.0 | - | 1.0 0.5 0.0 | -35k |
Human | 3 | 3/0/0 | 2.7 | - | 0.3 | 0.7 0.0 0.0 | - | 1.3 0.7 0.7 | 40k |
Necromantic Horror | 1 | 1/0/0 | 2.0 | - | 0.0 | 1.0 4.0 2.0 | - | 0.0 0.0 0.0 | -30k |
Ogre | 3 | 3/0/0 | 2.7 | - | 0.0 | 2.7 0.3 0.0 | - | 1.3 0.0 0.0 | -97k |
Shambling Undead | 2 | 2/0/0 | 2.5 | - | 0.5 | 0.5 0.5 0.0 | - | 1.5 1.0 0.0 | 10k |
Vampire | 3 | 3/0/0 | 2.3 | - | 0.3 | 1.3 0.0 0.3 | - | 1.3 1.0 0.3 | 13k |
Wood Elf | 3 | 3/0/0 | 2.0 | - | 0.7 | 1.7 0.3 0.7 | - | 0.0 0.3 0.7 | -23k |
Total | 32 | 26/3/3 | 2.1 | - | 0.5 | 1.4 0.5 0.3 | - | 0.9 0.6 0.3 | 5k |